Files
tbd-station-14/Content.Server/Administration/Systems/AdminVerbSystem.Tools.cs
IProduceWidgets 451890b85b Fix admin verb to set unspawned ballisic ammo count (#26411)
Don't crash if an invalid value is given.
2024-03-24 17:45:01 -07:00

891 lines
36 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Numerics;
using Content.Server.Administration.Components;
using Content.Server.Atmos;
using Content.Server.Atmos.Components;
using Content.Server.Cargo.Components;
using Content.Server.Doors.Systems;
using Content.Server.Hands.Systems;
using Content.Server.Power.Components;
using Content.Server.Power.EntitySystems;
using Content.Server.Stack;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Server.Weapons.Ranged.Systems;
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Content.Shared.Construction.Components;
using Content.Shared.Damage;
using Content.Shared.Damage.Components;
using Content.Shared.Database;
using Content.Shared.Doors.Components;
using Content.Shared.Hands.Components;
using Content.Shared.Inventory;
using Content.Shared.PDA;
using Content.Shared.Stacks;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Components;
using Robust.Server.Physics;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Physics;
using Robust.Shared.Physics.Components;
using Robust.Shared.Player;
using Robust.Shared.Utility;
namespace Content.Server.Administration.Systems;
public sealed partial class AdminVerbSystem
{
[Dependency] private readonly DoorSystem _door = default!;
[Dependency] private readonly AirlockSystem _airlockSystem = default!;
[Dependency] private readonly StackSystem _stackSystem = default!;
[Dependency] private readonly SharedAccessSystem _accessSystem = default!;
[Dependency] private readonly HandsSystem _handsSystem = default!;
[Dependency] private readonly QuickDialogSystem _quickDialog = default!;
[Dependency] private readonly AdminTestArenaSystem _adminTestArenaSystem = default!;
[Dependency] private readonly StationJobsSystem _stationJobsSystem = default!;
[Dependency] private readonly JointSystem _jointSystem = default!;
[Dependency] private readonly BatterySystem _batterySystem = default!;
[Dependency] private readonly SharedTransformSystem _xformSystem = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
[Dependency] private readonly GunSystem _gun = default!;
private void AddTricksVerbs(GetVerbsEvent<Verb> args)
{
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
var player = actor.PlayerSession;
if (!_adminManager.HasAdminFlag(player, AdminFlags.Admin))
return;
if (_adminManager.HasAdminFlag(player, AdminFlags.Admin))
{
if (TryComp<DoorBoltComponent>(args.Target, out var bolts))
{
Verb bolt = new()
{
Text = bolts.BoltsDown ? "Unbolt" : "Bolt",
Category = VerbCategory.Tricks,
Icon = bolts.BoltsDown
? new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/unbolt.png"))
: new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/bolt.png")),
Act = () =>
{
_door.SetBoltsDown((args.Target, bolts), !bolts.BoltsDown);
},
Impact = LogImpact.Medium,
Message = Loc.GetString(bolts.BoltsDown
? "admin-trick-unbolt-description"
: "admin-trick-bolt-description"),
Priority = (int) (bolts.BoltsDown ? TricksVerbPriorities.Unbolt : TricksVerbPriorities.Bolt),
};
args.Verbs.Add(bolt);
}
if (TryComp<AirlockComponent>(args.Target, out var airlock))
{
Verb emergencyAccess = new()
{
Text = airlock.EmergencyAccess ? "Emergency Access Off" : "Emergency Access On",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/emergency_access.png")),
Act = () =>
{
_airlockSystem.ToggleEmergencyAccess(args.Target, airlock);
},
Impact = LogImpact.Medium,
Message = Loc.GetString(airlock.EmergencyAccess
? "admin-trick-emergency-access-off-description"
: "admin-trick-emergency-access-on-description"),
Priority = (int) (airlock.EmergencyAccess ? TricksVerbPriorities.EmergencyAccessOff : TricksVerbPriorities.EmergencyAccessOn),
};
args.Verbs.Add(emergencyAccess);
}
if (HasComp<DamageableComponent>(args.Target))
{
Verb rejuvenate = new()
{
Text = "Rejuvenate",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rejuvenate.png")),
Act = () =>
{
_rejuvenate.PerformRejuvenate(args.Target);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-rejuvenate-description"),
Priority = (int) TricksVerbPriorities.Rejuvenate,
};
args.Verbs.Add(rejuvenate);
}
if (!HasComp<GodmodeComponent>(args.Target))
{
Verb makeIndestructible = new()
{
Text = "Make Indestructible",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
Act = () =>
{
_sharedGodmodeSystem.EnableGodmode(args.Target);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-make-indestructible-description"),
Priority = (int) TricksVerbPriorities.MakeIndestructible,
};
args.Verbs.Add(makeIndestructible);
}
else
{
Verb makeVulnerable = new()
{
Text = "Make Vulnerable",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/plus.svg.192dpi.png")),
Act = () =>
{
_sharedGodmodeSystem.DisableGodmode(args.Target);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-make-vulnerable-description"),
Priority = (int) TricksVerbPriorities.MakeVulnerable,
};
args.Verbs.Add(makeVulnerable);
}
if (TryComp<BatteryComponent>(args.Target, out var battery))
{
Verb refillBattery = new()
{
Text = "Refill Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill_battery.png")),
Act = () =>
{
_batterySystem.SetCharge(args.Target, battery.MaxCharge, battery);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-refill-battery-description"),
Priority = (int) TricksVerbPriorities.RefillBattery,
};
args.Verbs.Add(refillBattery);
Verb drainBattery = new()
{
Text = "Drain Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/drain_battery.png")),
Act = () =>
{
_batterySystem.SetCharge(args.Target, 0, battery);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-drain-battery-description"),
Priority = (int) TricksVerbPriorities.DrainBattery,
};
args.Verbs.Add(drainBattery);
Verb infiniteBattery = new()
{
Text = "Infinite Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/infinite_battery.png")),
Act = () =>
{
var recharger = EnsureComp<BatterySelfRechargerComponent>(args.Target);
recharger.AutoRecharge = true;
recharger.AutoRechargeRate = battery.MaxCharge; // Instant refill.
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-infinite-battery-object-description"),
Priority = (int) TricksVerbPriorities.InfiniteBattery,
};
args.Verbs.Add(infiniteBattery);
}
if (TryComp<AnchorableComponent>(args.Target, out var anchor))
{
Verb blockUnanchor = new()
{
Text = "Block Unanchoring",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/anchor.svg.192dpi.png")),
Act = () =>
{
RemComp(args.Target, anchor);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-block-unanchoring-description"),
Priority = (int) TricksVerbPriorities.BlockUnanchoring,
};
args.Verbs.Add(blockUnanchor);
}
if (TryComp<GasTankComponent>(args.Target, out var tank))
{
Verb refillInternalsO2 = new()
{
Text = "Refill Internals Oxygen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
Act = () =>
{
RefillGasTank(args.Target, Gas.Oxygen, tank);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-internals-refill-oxygen-description"),
Priority = (int) TricksVerbPriorities.RefillOxygen,
};
args.Verbs.Add(refillInternalsO2);
Verb refillInternalsN2 = new()
{
Text = "Refill Internals Nitrogen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/red.rsi"), "icon"),
Act = () =>
{
RefillGasTank(args.Target, Gas.Nitrogen, tank);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-internals-refill-nitrogen-description"),
Priority = (int) TricksVerbPriorities.RefillNitrogen,
};
args.Verbs.Add(refillInternalsN2);
Verb refillInternalsPlasma = new()
{
Text = "Refill Internals Plasma",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
Act = () =>
{
RefillGasTank(args.Target, Gas.Plasma, tank);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-internals-refill-plasma-description"),
Priority = (int) TricksVerbPriorities.RefillPlasma,
};
args.Verbs.Add(refillInternalsPlasma);
}
if (HasComp<InventoryComponent>(args.Target))
{
Verb refillInternalsO2 = new()
{
Text = "Refill Internals Oxygen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/oxygen.rsi"), "icon"),
Act = () => RefillEquippedTanks(args.User, Gas.Oxygen),
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-internals-refill-oxygen-description"),
Priority = (int) TricksVerbPriorities.RefillOxygen,
};
args.Verbs.Add(refillInternalsO2);
Verb refillInternalsN2 = new()
{
Text = "Refill Internals Nitrogen",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/red.rsi"), "icon"),
Act = () =>RefillEquippedTanks(args.User, Gas.Nitrogen),
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-internals-refill-nitrogen-description"),
Priority = (int) TricksVerbPriorities.RefillNitrogen,
};
args.Verbs.Add(refillInternalsN2);
Verb refillInternalsPlasma = new()
{
Text = "Refill Internals Plasma",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Tanks/plasma.rsi"), "icon"),
Act = () => RefillEquippedTanks(args.User, Gas.Plasma),
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-internals-refill-plasma-description"),
Priority = (int) TricksVerbPriorities.RefillPlasma,
};
args.Verbs.Add(refillInternalsPlasma);
}
Verb sendToTestArena = new()
{
Text = "Send to test arena",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/eject.svg.192dpi.png")),
Act = () =>
{
var (mapUid, gridUid) = _adminTestArenaSystem.AssertArenaLoaded(player);
_xformSystem.SetCoordinates(args.Target, new EntityCoordinates(gridUid ?? mapUid, Vector2.One));
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-send-to-test-arena-description"),
Priority = (int) TricksVerbPriorities.SendToTestArena,
};
args.Verbs.Add(sendToTestArena);
var activeId = FindActiveId(args.Target);
if (activeId is not null)
{
Verb grantAllAccess = new()
{
Text = "Grant All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
Act = () =>
{
GiveAllAccess(activeId.Value);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-grant-all-access-description"),
Priority = (int) TricksVerbPriorities.GrantAllAccess,
};
args.Verbs.Add(grantAllAccess);
Verb revokeAllAccess = new()
{
Text = "Revoke All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "default"),
Act = () =>
{
RevokeAllAccess(activeId.Value);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-revoke-all-access-description"),
Priority = (int) TricksVerbPriorities.RevokeAllAccess,
};
args.Verbs.Add(revokeAllAccess);
}
if (HasComp<AccessComponent>(args.Target))
{
Verb grantAllAccess = new()
{
Text = "Grant All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "centcom"),
Act = () =>
{
GiveAllAccess(args.Target);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-grant-all-access-description"),
Priority = (int) TricksVerbPriorities.GrantAllAccess,
};
args.Verbs.Add(grantAllAccess);
Verb revokeAllAccess = new()
{
Text = "Revoke All Access",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Misc/id_cards.rsi"), "default"),
Act = () =>
{
RevokeAllAccess(args.Target);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-revoke-all-access-description"),
Priority = (int) TricksVerbPriorities.RevokeAllAccess,
};
args.Verbs.Add(revokeAllAccess);
}
}
if (TryComp<StackComponent>(args.Target, out var stack))
{
Verb adjustStack = new()
{
Text = "Adjust Stack",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/adjust-stack.png")),
Act = () =>
{
// Unbounded intentionally.
_quickDialog.OpenDialog(player, "Adjust stack", $"Amount (max {_stackSystem.GetMaxCount(stack)})", (int newAmount) =>
{
_stackSystem.SetCount(args.Target, newAmount, stack);
});
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-adjust-stack-description"),
Priority = (int) TricksVerbPriorities.AdjustStack,
};
args.Verbs.Add(adjustStack);
Verb fillStack = new()
{
Text = "Fill Stack",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill-stack.png")),
Act = () =>
{
_stackSystem.SetCount(args.Target, _stackSystem.GetMaxCount(stack), stack);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-fill-stack-description"),
Priority = (int) TricksVerbPriorities.FillStack,
};
args.Verbs.Add(fillStack);
}
Verb rename = new()
{
Text = "Rename",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rename.png")),
Act = () =>
{
_quickDialog.OpenDialog(player, "Rename", "Name", (string newName) =>
{
_metaSystem.SetEntityName(args.Target, newName);
});
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-rename-description"),
Priority = (int) TricksVerbPriorities.Rename,
};
args.Verbs.Add(rename);
Verb redescribe = new()
{
Text = "Redescribe",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/redescribe.png")),
Act = () =>
{
_quickDialog.OpenDialog(player, "Redescribe", "Description", (LongString newDescription) =>
{
_metaSystem.SetEntityDescription(args.Target, newDescription.String);
});
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-redescribe-description"),
Priority = (int) TricksVerbPriorities.Redescribe,
};
args.Verbs.Add(redescribe);
Verb renameAndRedescribe = new()
{
Text = "Redescribe",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/rename_and_redescribe.png")),
Act = () =>
{
_quickDialog.OpenDialog(player, "Rename & Redescribe", "Name", "Description",
(string newName, LongString newDescription) =>
{
var meta = MetaData(args.Target);
_metaSystem.SetEntityName(args.Target, newName, meta);
_metaSystem.SetEntityDescription(args.Target, newDescription.String, meta);
});
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-rename-and-redescribe-description"),
Priority = (int) TricksVerbPriorities.RenameAndRedescribe,
};
args.Verbs.Add(renameAndRedescribe);
if (TryComp<StationDataComponent>(args.Target, out var stationData))
{
if (_adminManager.HasAdminFlag(player, AdminFlags.Round))
{
Verb barJobSlots = new()
{
Text = "Bar job slots",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/bar_jobslots.png")),
Act = () =>
{
foreach (var (job, _) in _stationJobsSystem.GetJobs(args.Target))
{
_stationJobsSystem.TrySetJobSlot(args.Target, job, 0, true);
}
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-bar-job-slots-description"),
Priority = (int) TricksVerbPriorities.BarJobSlots,
};
args.Verbs.Add(barJobSlots);
}
Verb locateCargoShuttle = new()
{
Text = "Locate Cargo Shuttle",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Clothing/Head/Soft/cargosoft.rsi"), "icon"),
Act = () =>
{
var shuttle = Comp<StationCargoOrderDatabaseComponent>(args.Target).Shuttle;
if (shuttle is null)
return;
_xformSystem.SetCoordinates(args.User, new EntityCoordinates(shuttle.Value, Vector2.Zero));
},
Impact = LogImpact.Low,
Message = Loc.GetString("admin-trick-locate-cargo-shuttle-description"),
Priority = (int) TricksVerbPriorities.LocateCargoShuttle,
};
args.Verbs.Add(locateCargoShuttle);
}
if (TryGetGridChildren(args.Target, out var childEnum))
{
Verb refillBattery = new()
{
Text = "Refill Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/fill_battery.png")),
Act = () =>
{
foreach (var ent in childEnum)
{
if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
continue;
var battery = EnsureComp<BatteryComponent>(ent);
_batterySystem.SetCharge(ent, battery.MaxCharge, battery);
}
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-refill-battery-description"),
Priority = (int) TricksVerbPriorities.RefillBattery,
};
args.Verbs.Add(refillBattery);
Verb drainBattery = new()
{
Text = "Drain Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/drain_battery.png")),
Act = () =>
{
foreach (var ent in childEnum)
{
if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
continue;
var battery = EnsureComp<BatteryComponent>(ent);
_batterySystem.SetCharge(ent, 0, battery);
}
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-drain-battery-description"),
Priority = (int) TricksVerbPriorities.DrainBattery,
};
args.Verbs.Add(drainBattery);
Verb infiniteBattery = new()
{
Text = "Infinite Battery",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/infinite_battery.png")),
Act = () =>
{
// this kills the sloth
foreach (var ent in childEnum)
{
if (!HasComp<StationInfiniteBatteryTargetComponent>(ent))
continue;
var recharger = EnsureComp<BatterySelfRechargerComponent>(ent);
var battery = EnsureComp<BatteryComponent>(ent);
recharger.AutoRecharge = true;
recharger.AutoRechargeRate = battery.MaxCharge; // Instant refill.
}
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-infinite-battery-description"),
Priority = (int) TricksVerbPriorities.InfiniteBattery,
};
args.Verbs.Add(infiniteBattery);
}
if (TryComp<PhysicsComponent>(args.Target, out var physics))
{
Verb haltMovement = new()
{
Text = "Halt Movement",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/halt.png")),
Act = () =>
{
_physics.SetLinearVelocity(args.Target, Vector2.Zero, body: physics);
_physics.SetAngularVelocity(args.Target, 0f, body: physics);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-halt-movement-description"),
Priority = (int) TricksVerbPriorities.HaltMovement,
};
args.Verbs.Add(haltMovement);
}
if (TryComp<MapComponent>(args.Target, out var map))
{
if (_adminManager.HasAdminFlag(player, AdminFlags.Mapping))
{
if (_mapManager.IsMapPaused(map.MapId))
{
Verb unpauseMap = new()
{
Text = "Unpause Map",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/play.png")),
Act = () =>
{
_mapManager.SetMapPaused(map.MapId, false);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-unpause-map-description"),
Priority = (int) TricksVerbPriorities.Unpause,
};
args.Verbs.Add(unpauseMap);
}
else
{
Verb pauseMap = new()
{
Text = "Pause Map",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/pause.png")),
Act = () =>
{
_mapManager.SetMapPaused(map.MapId, true);
},
Impact = LogImpact.Extreme,
Message = Loc.GetString("admin-trick-pause-map-description"),
Priority = (int) TricksVerbPriorities.Pause,
};
args.Verbs.Add(pauseMap);
}
}
}
if (TryComp<JointComponent>(args.Target, out var joints))
{
Verb snapJoints = new()
{
Text = "Snap Joints",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/AdminActions/snap_joints.png")),
Act = () =>
{
_jointSystem.ClearJoints(args.Target, joints);
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-snap-joints-description"),
Priority = (int) TricksVerbPriorities.SnapJoints,
};
args.Verbs.Add(snapJoints);
}
if (TryComp<GunComponent>(args.Target, out var gun))
{
Verb minigunFire = new()
{
Text = "Make Minigun",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Weapons/Guns/HMGs/minigun.rsi"), "icon"),
Act = () =>
{
EnsureComp<AdminMinigunComponent>(args.Target);
_gun.RefreshModifiers((args.Target, gun));
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-minigun-fire-description"),
Priority = (int) TricksVerbPriorities.MakeMinigun,
};
args.Verbs.Add(minigunFire);
}
if (TryComp<BallisticAmmoProviderComponent>(args.Target, out var ballisticAmmo))
{
Verb setCapacity = new()
{
Text = "Set Bullet Amount",
Category = VerbCategory.Tricks,
Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Fun/caps.rsi"), "mag-6"),
Act = () =>
{
_quickDialog.OpenDialog(player, "Set Bullet Amount", $"Amount (standard {ballisticAmmo.Capacity}):", (string amount) =>
{
if (!int.TryParse(amount, out var result))
return;
if (result > 0)
{
ballisticAmmo.UnspawnedCount = result;
}
else
{
ballisticAmmo.UnspawnedCount = 0;
}
_gun.UpdateBallisticAppearance(args.Target, ballisticAmmo);
});
},
Impact = LogImpact.Medium,
Message = Loc.GetString("admin-trick-set-bullet-amount-description"),
Priority = (int) TricksVerbPriorities.SetBulletAmount,
};
args.Verbs.Add(setCapacity);
}
}
private void RefillEquippedTanks(EntityUid target, Gas plasma)
{
foreach (var held in _inventorySystem.GetHandOrInventoryEntities(target))
{
RefillGasTank(held, Gas.Plasma);
}
}
private void RefillGasTank(EntityUid tank, Gas gasType, GasTankComponent? tankComponent = null)
{
if (!Resolve(tank, ref tankComponent, false))
return;
var mixSize = tankComponent.Air.Volume;
var newMix = new GasMixture(mixSize);
newMix.SetMoles(gasType, (1000.0f * mixSize) / (Atmospherics.R * Atmospherics.T20C)); // Fill the tank to 1000KPA.
newMix.Temperature = Atmospherics.T20C;
tankComponent.Air = newMix;
}
private bool TryGetGridChildren(EntityUid target, [NotNullWhen(true)] out IEnumerable<EntityUid>? enumerator)
{
if (!HasComp<MapComponent>(target) && !HasComp<MapGridComponent>(target) &&
!HasComp<StationDataComponent>(target))
{
enumerator = null;
return false;
}
enumerator = GetGridChildrenInner(target);
return true;
}
// ew. This finds everything supposedly on a grid.
private IEnumerable<EntityUid> GetGridChildrenInner(EntityUid target)
{
if (TryComp<StationDataComponent>(target, out var station))
{
foreach (var grid in station.Grids)
{
var enumerator = Transform(grid).ChildEnumerator;
while (enumerator.MoveNext(out var ent))
{
yield return ent;
}
}
}
else if (HasComp<MapComponent>(target))
{
var enumerator = Transform(target).ChildEnumerator;
while (enumerator.MoveNext(out var possibleGrid))
{
var enumerator2 = Transform(possibleGrid).ChildEnumerator;
while (enumerator2.MoveNext(out var ent))
{
yield return ent;
}
}
}
else
{
var enumerator = Transform(target).ChildEnumerator;
while (enumerator.MoveNext(out var ent))
{
yield return ent;
}
}
}
private EntityUid? FindActiveId(EntityUid target)
{
if (_inventorySystem.TryGetSlotEntity(target, "id", out var slotEntity))
{
if (HasComp<AccessComponent>(slotEntity))
{
return slotEntity.Value;
}
else if (TryComp<PdaComponent>(slotEntity, out var pda)
&& HasComp<IdCardComponent>(pda.ContainedId))
{
return pda.ContainedId;
}
}
else if (TryComp<HandsComponent>(target, out var hands))
{
foreach (var held in _handsSystem.EnumerateHeld(target, hands))
{
if (HasComp<AccessComponent>(held))
{
return held;
}
}
}
return null;
}
private void GiveAllAccess(EntityUid entity)
{
var allAccess = _prototypeManager
.EnumeratePrototypes<AccessLevelPrototype>()
.Select(p => p.ID).ToArray();
_accessSystem.TrySetTags(entity, allAccess);
}
private void RevokeAllAccess(EntityUid entity)
{
_accessSystem.TrySetTags(entity, Array.Empty<string>());
}
public enum TricksVerbPriorities
{
Bolt = 0,
Unbolt = -1,
EmergencyAccessOn = -2,
EmergencyAccessOff = -3,
MakeIndestructible = -4,
MakeVulnerable = -5,
BlockUnanchoring = -6,
RefillBattery = -7,
DrainBattery = -8,
RefillOxygen = -9,
RefillNitrogen = -10,
RefillPlasma = -11,
SendToTestArena = -12,
GrantAllAccess = -13,
RevokeAllAccess = -14,
Rejuvenate = -15,
AdjustStack = -16,
FillStack = -17,
Rename = -18,
Redescribe = -19,
RenameAndRedescribe = -20,
BarJobSlots = -21,
LocateCargoShuttle = -22,
InfiniteBattery = -23,
HaltMovement = -24,
Unpause = -25,
Pause = -26,
SnapJoints = -27,
MakeMinigun = -28,
SetBulletAmount = -29,
}
}