Files
tbd-station-14/Content.Server/NodeContainer/Nodes/NodeHelpers.cs
metalgearsloth bd69fc612a Predicted internals (#33800)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
2025-05-02 18:22:29 +10:00

71 lines
2.4 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Shared.NodeContainer;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
namespace Content.Server.NodeContainer.Nodes
{
/// <summary>
/// Helper utilities for implementing <see cref="Node"/>.
/// </summary>
public static class NodeHelpers
{
public static IEnumerable<Node> GetNodesInTile(EntityQuery<NodeContainerComponent> nodeQuery, MapGridComponent grid, Vector2i coords)
{
foreach (var entityUid in grid.GetAnchoredEntities(coords))
{
if (!nodeQuery.TryGetComponent(entityUid, out var container))
continue;
foreach (var node in container.Nodes.Values)
{
yield return node;
}
}
}
public static IEnumerable<(Direction dir, Node node)> GetCardinalNeighborNodes(
EntityQuery<NodeContainerComponent> nodeQuery,
MapGridComponent grid,
Vector2i coords,
bool includeSameTile = true)
{
foreach (var (dir, entityUid) in GetCardinalNeighborCells(grid, coords, includeSameTile))
{
if (!nodeQuery.TryGetComponent(entityUid, out var container))
continue;
foreach (var node in container.Nodes.Values)
{
yield return (dir, node);
}
}
}
[SuppressMessage("ReSharper", "EnforceForeachStatementBraces")]
public static IEnumerable<(Direction dir, EntityUid entity)> GetCardinalNeighborCells(
MapGridComponent grid,
Vector2i coords,
bool includeSameTile = true)
{
if (includeSameTile)
{
foreach (var uid in grid.GetAnchoredEntities(coords))
yield return (Direction.Invalid, uid);
}
foreach (var uid in grid.GetAnchoredEntities(coords + (0, 1)))
yield return (Direction.North, uid);
foreach (var uid in grid.GetAnchoredEntities(coords + (0, -1)))
yield return (Direction.South, uid);
foreach (var uid in grid.GetAnchoredEntities(coords + (1, 0)))
yield return (Direction.East, uid);
foreach (var uid in grid.GetAnchoredEntities(coords + (-1, 0)))
yield return (Direction.West, uid);
}
}
}