Files
tbd-station-14/Content.Server/PDA/Ringer/RingerSystem.cs
deltanedas 44f9c098ec uplink locking/unlocking, minor pda refactor (#15842)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-01 16:30:08 +10:00

182 lines
6.3 KiB
C#

using Content.Server.Store.Components;
using Content.Server.Store.Systems;
using Content.Server.UserInterface;
using Content.Shared.PDA;
using Content.Shared.PDA.Ringer;
using Content.Shared.Store;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using System.Linq;
namespace Content.Server.PDA.Ringer
{
public sealed class RingerSystem : SharedRingerSystem
{
[Dependency] private readonly PDASystem _pda = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly StoreSystem _store = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
public override void Initialize()
{
base.Initialize();
// General Event Subscriptions
SubscribeLocalEvent<RingerComponent, MapInitEvent>(RandomizeRingtone);
SubscribeLocalEvent<RingerUplinkComponent, ComponentInit>(RandomizeUplinkCode);
// RingerBoundUserInterface Subscriptions
SubscribeLocalEvent<RingerComponent, RingerSetRingtoneMessage>(OnSetRingtone);
SubscribeLocalEvent<RingerUplinkComponent, BeforeRingtoneSetEvent>(OnSetUplinkRingtone);
SubscribeLocalEvent<RingerComponent, RingerPlayRingtoneMessage>(RingerPlayRingtone);
SubscribeLocalEvent<RingerComponent, RingerRequestUpdateInterfaceMessage>(UpdateRingerUserInterfaceDriver);
}
//Event Functions
private void RingerPlayRingtone(EntityUid uid, RingerComponent ringer, RingerPlayRingtoneMessage args)
{
EnsureComp<ActiveRingerComponent>(uid);
UpdateRingerUserInterface(ringer);
}
private void UpdateRingerUserInterfaceDriver(EntityUid uid, RingerComponent ringer, RingerRequestUpdateInterfaceMessage args)
{
UpdateRingerUserInterface(ringer);
}
private void OnSetRingtone(EntityUid uid, RingerComponent ringer, RingerSetRingtoneMessage args)
{
// Client sent us an updated ringtone so set it to that.
if (args.Ringtone.Length != RingtoneLength) return;
var ev = new BeforeRingtoneSetEvent(args.Ringtone);
RaiseLocalEvent(uid, ref ev);
if (ev.Handled)
return;
UpdateRingerRingtone(ringer, args.Ringtone);
}
private void OnSetUplinkRingtone(EntityUid uid, RingerUplinkComponent uplink, ref BeforeRingtoneSetEvent args)
{
if (uplink.Code.SequenceEqual(args.Ringtone) && TryComp<StoreComponent>(uid, out var store))
{
uplink.Unlocked = !uplink.Unlocked;
if (TryComp<PDAComponent>(uid, out var pda))
_pda.UpdatePdaUi(uid, pda);
// can't keep store open after locking it
if (!uplink.Unlocked)
_ui.TryCloseAll(uid, StoreUiKey.Key);
// no saving the code to prevent meta click set on sus guys pda -> wewlad
args.Handled = true;
}
}
public void RandomizeRingtone(EntityUid uid, RingerComponent ringer, MapInitEvent args)
{
UpdateRingerRingtone(ringer, GenerateRingtone());
}
public void RandomizeUplinkCode(EntityUid uid, RingerUplinkComponent uplink, ComponentInit args)
{
uplink.Code = GenerateRingtone();
}
//Non Event Functions
private Note[] GenerateRingtone()
{
// Default to using C pentatonic so it at least sounds not terrible.
var notes = new[]
{
Note.C,
Note.D,
Note.E,
Note.G,
Note.A,
};
var ringtone = new Note[RingtoneLength];
for (var i = 0; i < 4; i++)
{
ringtone[i] = _random.Pick(notes);
}
return ringtone;
}
private bool UpdateRingerRingtone(RingerComponent ringer, Note[] ringtone)
{
// Assume validation has already happened.
ringer.Ringtone = ringtone;
UpdateRingerUserInterface(ringer);
return true;
}
private void UpdateRingerUserInterface(RingerComponent ringer)
{
var ui = ringer.Owner.GetUIOrNull(RingerUiKey.Key);
ui?.SetState(new RingerUpdateState(HasComp<ActiveRingerComponent>(ringer.Owner), ringer.Ringtone));
}
public bool ToggleRingerUI(RingerComponent ringer, IPlayerSession session)
{
var ui = ringer.Owner.GetUIOrNull(RingerUiKey.Key);
ui?.Toggle(session);
return true;
}
public override void Update(float frameTime) //Responsible for actually playing the ringtone
{
var remove = new RemQueue<EntityUid>();
foreach(var (_, ringer) in EntityManager.EntityQuery<ActiveRingerComponent, RingerComponent>())
{
ringer.TimeElapsed += frameTime;
if (ringer.TimeElapsed < NoteDelay) continue;
ringer.TimeElapsed -= NoteDelay;
var ringerXform = Transform(ringer.Owner);
SoundSystem.Play(GetSound(ringer.Ringtone[ringer.NoteCount]),
Filter.Empty().AddInRange(ringerXform.MapPosition, ringer.Range),
ringer.Owner, AudioParams.Default.WithMaxDistance(ringer.Range).WithVolume(ringer.Volume));
ringer.NoteCount++;
if (ringer.NoteCount > 3)
{
remove.Add(ringer.Owner);
UpdateRingerUserInterface(ringer);
ringer.TimeElapsed = 0;
ringer.NoteCount = 0;
break;
}
}
foreach (var ent in remove)
{
RemComp<ActiveRingerComponent>(ent);
}
}
private string GetSound(Note note)
{
return new ResPath("/Audio/Effects/RingtoneNotes/" + note.ToString().ToLower()) + ".ogg";
}
}
}
[ByRefEvent]
public record struct BeforeRingtoneSetEvent(Note[] Ringtone, bool Handled = false);