Files
tbd-station-14/Content.Shared/Robotics/Components/RoboticsConsoleComponent.cs

54 lines
1.6 KiB
C#

using Content.Shared.Radio;
using Content.Shared.Robotics;
using Content.Shared.Robotics.Systems;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Shared.Robotics.Components;
/// <summary>
/// Robotics console for managing borgs.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedRoboticsConsoleSystem))]
[AutoGenerateComponentState, AutoGenerateComponentPause]
public sealed partial class RoboticsConsoleComponent : Component
{
/// <summary>
/// Address and data of each cyborg.
/// </summary>
[DataField]
public Dictionary<string, CyborgControlData> Cyborgs = new();
/// <summary>
/// After not responding for this length of time borgs are removed from the console.
/// </summary>
[DataField]
public TimeSpan Timeout = TimeSpan.FromSeconds(10);
/// <summary>
/// Radio channel to send messages on.
/// </summary>
[DataField]
public ProtoId<RadioChannelPrototype> RadioChannel = "Science";
/// <summary>
/// Radio message sent when destroying a borg.
/// </summary>
[DataField]
public LocId DestroyMessage = "robotics-console-cyborg-destroying";
/// <summary>
/// Cooldown on destroying borgs to prevent complete abuse.
/// </summary>
[DataField]
public TimeSpan DestroyCooldown = TimeSpan.FromSeconds(30);
/// <summary>
/// When a borg can next be destroyed.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoNetworkedField, AutoPausedField]
public TimeSpan NextDestroy = TimeSpan.Zero;
}