Files
tbd-station-14/Content.Shared/Revenant/SharedRevenant.cs
Nemanja d576f5cbbb dynamic alert sprites (#25452)
* dynamic alert sprite

* fix fat cooldowns
2024-03-28 17:32:56 +11:00

81 lines
1.5 KiB
C#

using Content.Shared.Actions;
using Content.Shared.DoAfter;
using Robust.Shared.Serialization;
namespace Content.Shared.Revenant;
[Serializable, NetSerializable]
public sealed partial class SoulEvent : SimpleDoAfterEvent
{
}
public sealed class SoulSearchDoAfterComplete : EntityEventArgs
{
public readonly EntityUid Target;
public SoulSearchDoAfterComplete(EntityUid target)
{
Target = target;
}
}
public sealed class SoulSearchDoAfterCancelled : EntityEventArgs
{
}
[Serializable, NetSerializable]
public sealed partial class HarvestEvent : SimpleDoAfterEvent
{
}
public sealed class HarvestDoAfterComplete : EntityEventArgs
{
public readonly EntityUid Target;
public HarvestDoAfterComplete(EntityUid target)
{
Target = target;
}
}
public sealed class HarvestDoAfterCancelled : EntityEventArgs
{
}
public sealed partial class RevenantShopActionEvent : InstantActionEvent
{
}
public sealed partial class RevenantDefileActionEvent : InstantActionEvent
{
}
public sealed partial class RevenantOverloadLightsActionEvent : InstantActionEvent
{
}
public sealed partial class RevenantBlightActionEvent : InstantActionEvent
{
}
public sealed partial class RevenantMalfunctionActionEvent : InstantActionEvent
{
}
[NetSerializable, Serializable]
public enum RevenantVisuals : byte
{
Corporeal,
Stunned,
Harvesting,
}
[NetSerializable, Serializable]
public enum RevenantVisualLayers : byte
{
Digit1,
Digit2,
Digit3
}