20 lines
578 B
C#
20 lines
578 B
C#
using Content.Server.DeviceNetwork.Systems;
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using Content.Server.NodeContainer.Nodes;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.DeviceNetwork.Components
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{
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[RegisterComponent]
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[Friend(typeof(ApcNetworkSystem))]
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[ComponentProtoName("ApcNetworkConnection")]
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public class ApcNetworkComponent : Component
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{
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/// <summary>
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/// The node Group the ApcNetworkConnection is connected to
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/// </summary>
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[ViewVariables] public Node? ConnectedNode;
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}
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}
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