Files
tbd-station-14/Content.Server/NPC/HTN/Preconditions/TargetInLOSPrecondition.cs
metalgearsloth 0286b88388 NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00

33 lines
957 B
C#

using Content.Server.Interaction;
namespace Content.Server.NPC.HTN.Preconditions;
public sealed class TargetInLOSPrecondition : HTNPrecondition
{
private InteractionSystem _interaction = default!;
[ViewVariables, DataField("targetKey")]
public string TargetKey = "CombatTarget";
[ViewVariables, DataField("rangeKey")]
public string RangeKey = "RangeKey";
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_interaction = sysManager.GetEntitySystem<InteractionSystem>();
}
public override bool IsMet(NPCBlackboard blackboard)
{
var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
if (!blackboard.TryGetValue<EntityUid>(TargetKey, out var target))
return false;
var range = blackboard.GetValueOrDefault<float>(RangeKey);
return _interaction.InRangeUnobstructed(owner, target, range);
}
}