Files
tbd-station-14/Content.Shared/Pulling/Events/PullMessage.cs
2021-07-31 03:14:00 +02:00

18 lines
396 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
namespace Content.Shared.Physics.Pull
{
public class PullMessage : EntityEventArgs
{
public readonly IPhysBody Puller;
public readonly IPhysBody Pulled;
protected PullMessage(IPhysBody puller, IPhysBody pulled)
{
Puller = puller;
Pulled = pulled;
}
}
}