Files
tbd-station-14/Content.IntegrationTests/Tests/Gravity/WeightlessStatusTests.cs
Julian Giebel 417d3a87a2 Station Anchor (#26098)
* Work on abstracting out chargeup functionality/ui from grav gen

* Work on station anchor

* Finish implementing station anchors

* uhh yeah

* ok.

* fix tests

* whoops

* Get the last extraneous yaml fail

* PJB review

* beast mode... ACTIVATE!

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2024-08-31 10:40:28 -04:00

93 lines
2.9 KiB
C#

using Content.Server.Gravity;
using Content.Shared.Alert;
using Content.Shared.Gravity;
using Robust.Shared.GameObjects;
namespace Content.IntegrationTests.Tests.Gravity
{
[TestFixture]
[TestOf(typeof(GravitySystem))]
[TestOf(typeof(GravityGeneratorComponent))]
public sealed class WeightlessStatusTests
{
[TestPrototypes]
private const string Prototypes = @"
- type: entity
name: HumanWeightlessDummy
id: HumanWeightlessDummy
components:
- type: Alerts
- type: Physics
bodyType: Dynamic
- type: entity
name: WeightlessGravityGeneratorDummy
id: WeightlessGravityGeneratorDummy
components:
- type: GravityGenerator
- type: PowerCharge
windowTitle: gravity-generator-window-title
idlePower: 50
chargeRate: 1000000000 # Set this really high so it discharges in a single tick.
activePower: 500
- type: ApcPowerReceiver
needsPower: false
- type: UserInterface
";
[Test]
public async Task WeightlessStatusTest()
{
await using var pair = await PoolManager.GetServerClient();
var server = pair.Server;
var entityManager = server.ResolveDependency<IEntityManager>();
var alertsSystem = server.ResolveDependency<IEntitySystemManager>().GetEntitySystem<AlertsSystem>();
var weightlessAlert = SharedGravitySystem.WeightlessAlert;
EntityUid human = default;
var testMap = await pair.CreateTestMap();
await server.WaitAssertion(() =>
{
human = entityManager.SpawnEntity("HumanWeightlessDummy", testMap.GridCoords);
Assert.That(entityManager.TryGetComponent(human, out AlertsComponent alerts));
});
// Let WeightlessSystem and GravitySystem tick
await pair.RunTicksSync(10);
var generatorUid = EntityUid.Invalid;
await server.WaitAssertion(() =>
{
// No gravity without a gravity generator
Assert.That(alertsSystem.IsShowingAlert(human, weightlessAlert));
generatorUid = entityManager.SpawnEntity("WeightlessGravityGeneratorDummy", entityManager.GetComponent<TransformComponent>(human).Coordinates);
});
// Let WeightlessSystem and GravitySystem tick
await pair.RunTicksSync(10);
await server.WaitAssertion(() =>
{
Assert.That(alertsSystem.IsShowingAlert(human, weightlessAlert), Is.False);
// This should kill gravity
entityManager.DeleteEntity(generatorUid);
});
await pair.RunTicksSync(10);
await server.WaitAssertion(() =>
{
Assert.That(alertsSystem.IsShowingAlert(human, weightlessAlert));
});
await pair.RunTicksSync(10);
await pair.CleanReturnAsync();
}
}
}