Files
tbd-station-14/Content.Server/GameObjects/Components/Power/ApcComponent.cs
Pieter-Jan Briers d414ea55f5 APC GUI. (#107)
2018-08-31 08:52:48 +02:00

115 lines
3.7 KiB
C#

using Content.Server.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Components.Power;
using SS14.Server.GameObjects;
using SS14.Server.GameObjects.Components.UserInterface;
using SS14.Server.Interfaces.GameObjects;
using SS14.Shared.GameObjects.Components.UserInterface;
using SS14.Shared.Interfaces.GameObjects;
namespace Content.Server.GameObjects.Components.Power
{
public sealed class ApcComponent : SharedApcComponent, IAttackHand
{
PowerStorageComponent Storage;
AppearanceComponent Appearance;
private PowerProviderComponent _provider;
ApcChargeState LastChargeState;
private float _lastCharge = 0f;
private ApcExternalPowerState _lastExternalPowerState;
private BoundUserInterface _userInterface;
private bool _uiDirty = true;
public override void Initialize()
{
base.Initialize();
Storage = Owner.GetComponent<PowerStorageComponent>();
Appearance = Owner.GetComponent<AppearanceComponent>();
_provider = Owner.GetComponent<PowerProviderComponent>();
_userInterface = Owner.GetComponent<ServerUserInterfaceComponent>().GetBoundUserInterface(ApcUiKey.Key);
_userInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
}
private void UserInterfaceOnOnReceiveMessage(BoundUserInterfaceMessage obj)
{
if (obj is ApcToggleMainBreakerMessage)
{
_provider.MainBreaker = !_provider.MainBreaker;
_uiDirty = true;
}
}
public void OnUpdate()
{
var newState = CalcChargeState();
if (newState != LastChargeState)
{
LastChargeState = newState;
Appearance.SetData(ApcVisuals.ChargeState, newState);
}
var newCharge = Storage.Charge;
if (newCharge != _lastCharge)
{
_lastCharge = newCharge;
_uiDirty = true;
}
var extPowerState = CalcExtPowerState();
if (extPowerState != _lastExternalPowerState)
{
_lastExternalPowerState = extPowerState;
_uiDirty = true;
}
if (_uiDirty)
{
_userInterface.SetState(new ApcBoundInterfaceState(_provider.MainBreaker, extPowerState, newCharge / Storage.Capacity));
_uiDirty = false;
}
}
private ApcChargeState CalcChargeState()
{
var storageCharge = Storage.GetChargeState();
switch (storageCharge)
{
case ChargeState.Discharging:
return ApcChargeState.Lack;
case ChargeState.Charging:
return ApcChargeState.Charging;
default:
// Still.
return Storage.Full ? ApcChargeState.Full : ApcChargeState.Lack;
}
}
private ApcExternalPowerState CalcExtPowerState()
{
if (!Owner.TryGetComponent(out PowerNodeComponent node) || node.Parent == null)
{
return ApcExternalPowerState.None;
}
var net = node.Parent;
if (net.LastTotalAvailable <= 0)
{
return ApcExternalPowerState.None;
}
return net.Lack > 0 ? ApcExternalPowerState.Low : ApcExternalPowerState.Good;
}
bool IAttackHand.Attackhand(IEntity user)
{
if (!user.TryGetComponent(out IActorComponent actor))
{
return false;
}
_userInterface.Open(actor.playerSession);
return true;
}
}
}