Files
tbd-station-14/Content.Server/Atmos/EntitySystems/AtmosphereSystem.Hotspot.cs

156 lines
5.6 KiB
C#

#nullable disable warnings
#nullable enable annotations
using Content.Server.Atmos.Components;
using Content.Server.Atmos.Reactions;
using Content.Server.Coordinates.Helpers;
using Content.Shared.Atmos;
using Content.Shared.Maps;
using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems
{
public partial class AtmosphereSystem
{
private void ProcessHotspot(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile)
{
if (!tile.Hotspot.Valid)
{
gridAtmosphere.HotspotTiles.Remove(tile);
return;
}
if (!tile.Excited)
{
AddActiveTile(gridAtmosphere, tile);
}
if (!tile.Hotspot.SkippedFirstProcess)
{
tile.Hotspot.SkippedFirstProcess = true;
return;
}
if(tile.ExcitedGroup != null)
ExcitedGroupResetCooldowns(tile.ExcitedGroup);
if ((tile.Hotspot.Temperature < Atmospherics.FireMinimumTemperatureToExist) || (tile.Hotspot.Volume <= 1f)
|| tile.Air == null || tile.Air.GetMoles(Gas.Oxygen) < 0.5f || (tile.Air.GetMoles(Gas.Plasma) < 0.5f && tile.Air.GetMoles(Gas.Tritium) < 0.5f))
{
tile.Hotspot = new Hotspot();
InvalidateVisuals(tile.GridIndex, tile.GridIndices);
return;
}
PerformHotspotExposure(gridAtmosphere, tile);
if (tile.Hotspot.Bypassing)
{
tile.Hotspot.State = 3;
// TODO ATMOS: Burn tile here
if (tile.Air.Temperature > Atmospherics.FireMinimumTemperatureToSpread)
{
var radiatedTemperature = tile.Air.Temperature * Atmospherics.FireSpreadRadiosityScale;
foreach (var otherTile in tile.AdjacentTiles)
{
// TODO ATMOS: This is sus. Suss this out.
if (otherTile == null)
continue;
if(!otherTile.Hotspot.Valid)
HotspotExpose(gridAtmosphere, otherTile, radiatedTemperature, Atmospherics.CellVolume/4);
}
}
}
else
{
tile.Hotspot.State = (byte) (tile.Hotspot.Volume > Atmospherics.CellVolume * 0.4f ? 2 : 1);
}
if (tile.Hotspot.Temperature > tile.MaxFireTemperatureSustained)
tile.MaxFireTemperatureSustained = tile.Hotspot.Temperature;
// TODO ATMOS Maybe destroy location here?
}
private void HotspotExpose(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile, float exposedTemperature, float exposedVolume, bool soh = false)
{
if (tile.Air == null)
return;
var oxygen = tile.Air.GetMoles(Gas.Oxygen);
if (oxygen < 0.5f)
return;
var plasma = tile.Air.GetMoles(Gas.Plasma);
var tritium = tile.Air.GetMoles(Gas.Tritium);
if (tile.Hotspot.Valid)
{
if (soh)
{
if (plasma > 0.5f || tritium > 0.5f)
{
if (tile.Hotspot.Temperature < exposedTemperature)
tile.Hotspot.Temperature = exposedTemperature;
if (tile.Hotspot.Volume < exposedVolume)
tile.Hotspot.Volume = exposedVolume;
}
}
return;
}
if ((exposedTemperature > Atmospherics.PlasmaMinimumBurnTemperature) && (plasma > 0.5f || tritium > 0.5f))
{
tile.Hotspot = new Hotspot
{
Volume = exposedVolume * 25f,
Temperature = exposedTemperature,
SkippedFirstProcess = tile.CurrentCycle > gridAtmosphere.UpdateCounter
};
tile.Hotspot.Start();
AddActiveTile(gridAtmosphere, tile);
gridAtmosphere.HotspotTiles.Add(tile);
}
}
private void PerformHotspotExposure(GridAtmosphereComponent gridAtmosphere, TileAtmosphere tile)
{
if (tile.Air == null || !tile.Hotspot.Valid) return;
tile.Hotspot.Bypassing = tile.Hotspot.SkippedFirstProcess && tile.Hotspot.Volume > tile.Air.Volume*0.95f;
if (tile.Hotspot.Bypassing)
{
tile.Hotspot.Volume = tile.Air.ReactionResults[GasReaction.Fire] * Atmospherics.FireGrowthRate;
tile.Hotspot.Temperature = tile.Air.Temperature;
}
else
{
var affected = tile.Air.RemoveRatio(tile.Hotspot.Volume / tile.Air.Volume);
affected.Temperature = tile.Hotspot.Temperature;
React(affected, tile);
tile.Hotspot.Temperature = affected.Temperature;
tile.Hotspot.Volume = affected.ReactionResults[GasReaction.Fire] * Atmospherics.FireGrowthRate;
Merge(tile.Air, affected);
gridAtmosphere.InvalidatedCoords.Add(tile.GridIndices);
}
var tileRef = tile.GridIndices.GetTileRef(tile.GridIndex);
foreach (var entity in tileRef.GetEntitiesInTileFast())
{
foreach (var fireAct in entity.GetAllComponents<IFireAct>())
{
fireAct.FireAct(tile.Hotspot.Temperature, tile.Hotspot.Volume);
}
}
}
}
}