Files
tbd-station-14/Content.Server/Body/Components/StomachComponent.cs
Kara f092f478f7 Satiety tweaks (#9519)
* Satiety tweaks

* actually lets do this
2022-07-07 11:21:26 -07:00

62 lines
2.0 KiB
C#

using Content.Server.Body.Systems;
using Content.Shared.FixedPoint;
namespace Content.Server.Body.Components
{
[RegisterComponent, Access(typeof(StomachSystem))]
public sealed class StomachComponent : Component
{
public float AccumulatedFrameTime;
/// <summary>
/// How fast should this component update, in seconds?
/// </summary>
[DataField("updateInterval")]
public float UpdateInterval = 1.0f;
/// <summary>
/// What solution should this stomach push reagents into, on the body?
/// </summary>
[DataField("bodySolutionName")]
public string BodySolutionName = BloodstreamComponent.DefaultChemicalsSolutionName;
/// <summary>
/// Initial internal solution storage volume
/// </summary>
[DataField("maxVolume")]
public FixedPoint2 InitialMaxVolume { get; private set; } = FixedPoint2.New(50);
/// <summary>
/// Time in seconds between reagents being ingested and them being
/// transferred to <see cref="BloodstreamComponent"/>
/// </summary>
[DataField("digestionDelay")]
public float DigestionDelay = 20;
/// <summary>
/// Used to track how long each reagent has been in the stomach
/// </summary>
[ViewVariables]
public readonly List<ReagentDelta> ReagentDeltas = new();
/// <summary>
/// Used to track quantity changes when ingesting & digesting reagents
/// </summary>
public sealed class ReagentDelta
{
public readonly string ReagentId;
public readonly FixedPoint2 Quantity;
public float Lifetime { get; private set; }
public ReagentDelta(string reagentId, FixedPoint2 quantity)
{
ReagentId = reagentId;
Quantity = quantity;
Lifetime = 0.0f;
}
public void Increment(float delta) => Lifetime += delta;
}
}
}