* Added mapped storage for things like crayon belts and tools * Attempt to get StorageFillEvent to work * Managed to get it working with Visualizer logi * Improved PR and did some light refactoring of components * Update Content.Client/Storage/Visualizers/MappedItemVisualizer.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Removed event, went with stateful ApperanceData * Removed ids in favor of whitelist * Refactor YAML, Moved functionality to Shared and renamed it. * Changed so insert/remove always send full state. * Move logic to component * Fix some issues on MappedVisualizer and few nitpicks - Fix mapped visualizer only doing init or update layers - Fixed naming of systems - Fixed sort of crayons * Forgot to apply Vera's suggestion * Fix the data to be more strict and to avoid unnecessary clearing Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
46 lines
1.1 KiB
C#
46 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using Content.Shared.Whitelist;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Storage.ItemCounter
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{
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[Serializable, NetSerializable]
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public enum StorageMapVisuals : sbyte
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{
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InitLayers,
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LayerChanged,
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}
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[Serializable]
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[DataDefinition]
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public class SharedMapLayerData
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{
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public string Layer = string.Empty;
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[DataField("whitelist", required: true)]
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public EntityWhitelist Whitelist { get; set; } = new();
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}
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[Serializable, NetSerializable]
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public class ShowLayerData
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{
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public IReadOnlyList<string> QueuedEntities { get; internal set; }
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public ShowLayerData()
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{
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QueuedEntities = new List<string>();
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}
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public ShowLayerData(IReadOnlyList<string> other)
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{
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QueuedEntities = other;
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}
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public ShowLayerData(ShowLayerData other)
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{
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QueuedEntities = other.QueuedEntities;
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}
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}
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} |