186 lines
6.6 KiB
C#
186 lines
6.6 KiB
C#
using Content.Server.GameTicking;
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using Content.Server.Morgue.Components;
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using Content.Server.Storage.Components;
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using Content.Server.Storage.EntitySystems;
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using Content.Shared.Database;
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using Content.Shared.Examine;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Mind;
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using Content.Shared.Morgue;
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using Content.Shared.Popups;
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using Content.Shared.Standing;
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using Content.Shared.Storage;
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using Content.Shared.Storage.Components;
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using Content.Shared.Verbs;
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using Robust.Server.GameObjects;
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using Robust.Shared.Player;
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namespace Content.Server.Morgue;
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public sealed class CrematoriumSystem : EntitySystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly GameTicker _ticker = default!;
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[Dependency] private readonly EntityStorageSystem _entityStorage = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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[Dependency] private readonly StandingStateSystem _standing = default!;
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[Dependency] private readonly SharedMindSystem _minds = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CrematoriumComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<CrematoriumComponent, GetVerbsEvent<AlternativeVerb>>(AddCremateVerb);
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SubscribeLocalEvent<CrematoriumComponent, SuicideEvent>(OnSuicide);
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SubscribeLocalEvent<ActiveCrematoriumComponent, StorageOpenAttemptEvent>(OnAttemptOpen);
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}
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private void OnExamine(EntityUid uid, CrematoriumComponent component, ExaminedEvent args)
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{
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if (!TryComp<AppearanceComponent>(uid, out var appearance))
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return;
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if (_appearance.TryGetData<bool>(uid, CrematoriumVisuals.Burning, out var isBurning, appearance) && isBurning)
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{
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args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-is-burning", ("owner", uid)));
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}
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if (_appearance.TryGetData<bool>(uid, StorageVisuals.HasContents, out var hasContents, appearance) && hasContents)
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{
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args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-has-contents"));
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}
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else
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{
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args.PushMarkup(Loc.GetString("crematorium-entity-storage-component-on-examine-details-empty"));
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}
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}
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private void OnAttemptOpen(EntityUid uid, ActiveCrematoriumComponent component, ref StorageOpenAttemptEvent args)
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{
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args.Cancelled = true;
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}
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private void AddCremateVerb(EntityUid uid, CrematoriumComponent component, GetVerbsEvent<AlternativeVerb> args)
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{
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if (!TryComp<EntityStorageComponent>(uid, out var storage))
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return;
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if (!args.CanAccess || !args.CanInteract || args.Hands == null || storage.Open)
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return;
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if (HasComp<ActiveCrematoriumComponent>(uid))
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return;
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AlternativeVerb verb = new()
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{
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Text = Loc.GetString("cremate-verb-get-data-text"),
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// TODO VERB ICON add flame/burn symbol?
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Act = () => TryCremate(uid, component, storage),
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Impact = LogImpact.Medium // could be a body? or evidence? I dunno.
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};
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args.Verbs.Add(verb);
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}
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public bool Cremate(EntityUid uid, CrematoriumComponent? component = null, EntityStorageComponent? storage = null)
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{
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if (!Resolve(uid, ref component, ref storage))
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return false;
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if (HasComp<ActiveCrematoriumComponent>(uid))
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return false;
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_audio.PlayPvs(component.CremateStartSound, uid);
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_appearance.SetData(uid, CrematoriumVisuals.Burning, true);
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_audio.PlayPvs(component.CrematingSound, uid);
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AddComp<ActiveCrematoriumComponent>(uid);
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return true;
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}
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public bool TryCremate(EntityUid uid, CrematoriumComponent? component = null, EntityStorageComponent? storage = null)
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{
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if (!Resolve(uid, ref component, ref storage))
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return false;
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if (storage.Open || storage.Contents.ContainedEntities.Count < 1)
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return false;
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return Cremate(uid, component, storage);
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}
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private void FinishCooking(EntityUid uid, CrematoriumComponent component, EntityStorageComponent? storage = null)
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{
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if (!Resolve(uid, ref storage))
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return;
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_appearance.SetData(uid, CrematoriumVisuals.Burning, false);
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RemComp<ActiveCrematoriumComponent>(uid);
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if (storage.Contents.ContainedEntities.Count > 0)
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{
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for (var i = storage.Contents.ContainedEntities.Count - 1; i >= 0; i--)
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{
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var item = storage.Contents.ContainedEntities[i];
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storage.Contents.Remove(item);
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EntityManager.DeleteEntity(item);
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}
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var ash = Spawn("Ash", Transform(uid).Coordinates);
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storage.Contents.Insert(ash);
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}
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_entityStorage.OpenStorage(uid, storage);
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_audio.PlayPvs(component.CremateFinishSound, uid);
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}
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private void OnSuicide(EntityUid uid, CrematoriumComponent component, SuicideEvent args)
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{
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if (args.Handled)
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return;
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args.SetHandled(SuicideKind.Heat);
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var victim = args.Victim;
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if (TryComp(victim, out ActorComponent? actor) && _minds.TryGetMind(victim, out var mindId, out var mind))
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{
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_ticker.OnGhostAttempt(mindId, false, mind: mind);
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if (mind.OwnedEntity is { Valid: true } entity)
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{
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_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message"), entity);
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}
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}
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_popup.PopupEntity(Loc.GetString("crematorium-entity-storage-component-suicide-message-others",
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("victim", Identity.Entity(victim, EntityManager))),
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victim, Filter.PvsExcept(victim), true, PopupType.LargeCaution);
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if (_entityStorage.CanInsert(uid))
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{
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_entityStorage.CloseStorage(uid);
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_standing.Down(victim, false);
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_entityStorage.Insert(victim, uid);
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}
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else
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{
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EntityManager.DeleteEntity(victim);
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}
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_entityStorage.CloseStorage(uid);
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Cremate(uid, component);
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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foreach (var (act, crem) in EntityQuery<ActiveCrematoriumComponent, CrematoriumComponent>())
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{
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act.Accumulator += frameTime;
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if (act.Accumulator >= crem.CookTime)
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FinishCooking(act.Owner, crem);
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}
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}
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}
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