Files
tbd-station-14/Content.Client/GameObjects/Components/PDA/PDAComponent.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

32 lines
1.0 KiB
C#

using Content.Shared.GameObjects.Components.PDA;
using Robust.Client.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Network;
using Robust.Shared.Players;
namespace Content.Client.GameObjects.Components.PDA
{
[RegisterComponent]
public class PDAComponent : SharedPDAComponent
{
public override void HandleNetworkMessage(ComponentMessage message, INetChannel netChannel, ICommonSession session = null)
{
base.HandleNetworkMessage(message, netChannel, session);
switch(message)
{
case PDAUplinkBuySuccessMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/Effects/kaching.ogg", Owner, AudioParams.Default.WithVolume(-2f));
break;
case PDAUplinkInsufficientFundsMessage _ :
EntitySystem.Get<AudioSystem>().Play("/Audio/Effects/error.ogg", Owner, AudioParams.Default);
break;
}
}
}
}