Files
tbd-station-14/Content.Shared/Revenant/EntitySystems/SharedRevenantOverloadedLightsSystem.cs
Nemanja 3c3ee60dd2 Revenant 2: Electric Boogaloo (#11510)
* revenant 2: electric boogaloo

* revevent

* oversights

* Update RevenantSystem.Abilities.cs

* names

* no shoote stouhg walls
2022-09-28 21:30:48 -05:00

29 lines
683 B
C#

using Content.Shared.Revenant.Components;
namespace Content.Shared.Revenant.EntitySystems;
/// <summary>
/// This handles...
/// </summary>
public abstract class SharedRevenantOverloadedLightsSystem : EntitySystem
{
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var comp in EntityQuery<RevenantOverloadedLightsComponent>())
{
comp.Accumulator += frameTime;
if (comp.Accumulator < comp.ZapDelay)
continue;
OnZap(comp);
RemComp(comp.Owner, comp);
}
}
protected abstract void OnZap(RevenantOverloadedLightsComponent component);
}