Files
tbd-station-14/Content.Shared/Tabletop/Events/TabletopStopPlayingEvent.cs
2022-02-16 18:23:23 +11:00

24 lines
638 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Tabletop.Events
{
/// <summary>
/// An event ot tell the server that we have stopped playing this tabletop game.
/// </summary>
[Serializable, NetSerializable]
public sealed class TabletopStopPlayingEvent : EntityEventArgs
{
/// <summary>
/// The entity UID of the table associated with this tabletop game.
/// </summary>
public EntityUid TableUid;
public TabletopStopPlayingEvent(EntityUid tableUid)
{
TableUid = tableUid;
}
}
}