41 lines
798 B
C#
41 lines
798 B
C#
using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Radar;
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[Serializable, NetSerializable]
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public sealed class RadarConsoleBoundInterfaceState : BoundUserInterfaceState
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{
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public float Range;
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public RadarObjectData[] Objects;
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public RadarConsoleBoundInterfaceState(float range, RadarObjectData[] objects)
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{
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Range = range;
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Objects = objects;
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}
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}
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[Serializable, NetSerializable]
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public struct RadarObjectData
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{
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public Color Color;
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public RadarObjectShape Shape;
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public Vector2 Position;
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public float Radius;
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}
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public enum RadarObjectShape : byte
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{
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Circle,
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CircleFilled,
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}
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[Serializable, NetSerializable]
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public enum RadarConsoleUiKey : byte
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{
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Key
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}
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