Files
tbd-station-14/Content.Shared/Interaction/Events/InteractionAttemptEvent.cs

36 lines
1.0 KiB
C#

using Robust.Shared.GameObjects;
namespace Content.Shared.Interaction.Events
{
/// <summary>
/// Event raised directed at a user to see if they can perform a generic interaction.
/// </summary>
public sealed class InteractionAttemptEvent : CancellableEntityEventArgs
{
public InteractionAttemptEvent(EntityUid uid, EntityUid? target)
{
Uid = uid;
Target = target;
}
public EntityUid Uid { get; }
public EntityUid? Target { get; }
}
/// <summary>
/// Event raised directed at the target entity of an interaction to see if the user is allowed to perform some
/// generic interaction.
/// </summary>
public sealed class GettingInteractedWithAttemptEvent : CancellableEntityEventArgs
{
public GettingInteractedWithAttemptEvent(EntityUid uid, EntityUid? target)
{
Uid = uid;
Target = target;
}
public EntityUid Uid { get; }
public EntityUid? Target { get; }
}
}