270 lines
9.4 KiB
C#
270 lines
9.4 KiB
C#
using System.Collections.Generic;
|
|
using Content.Server.Weapon.Ranged.Ammunition.Components;
|
|
using Content.Server.Weapon.Ranged.Barrels.Components;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Interaction.Events;
|
|
using Content.Shared.Verbs;
|
|
using Content.Shared.Weapons.Ranged.Barrels.Components;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.Containers;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Player;
|
|
|
|
namespace Content.Server.Weapon.Ranged;
|
|
|
|
public sealed partial class GunSystem
|
|
{
|
|
private void AddToggleBoltVerb(EntityUid uid, BoltActionBarrelComponent component, GetVerbsEvent<InteractionVerb> args)
|
|
{
|
|
if (args.Hands == null ||
|
|
!args.CanAccess ||
|
|
!args.CanInteract)
|
|
return;
|
|
|
|
InteractionVerb verb = new()
|
|
{
|
|
Text = component.BoltOpen
|
|
? Loc.GetString("close-bolt-verb-get-data-text")
|
|
: Loc.GetString("open-bolt-verb-get-data-text"),
|
|
Act = () => component.BoltOpen = !component.BoltOpen
|
|
};
|
|
args.Verbs.Add(verb);
|
|
}
|
|
|
|
private void OnBoltExamine(EntityUid uid, BoltActionBarrelComponent component, ExaminedEvent args)
|
|
{
|
|
args.PushMarkup(Loc.GetString("bolt-action-barrel-component-on-examine", ("caliber", component.Caliber)));
|
|
}
|
|
|
|
private void OnBoltFireAttempt(EntityUid uid, BoltActionBarrelComponent component, GunFireAttemptEvent args)
|
|
{
|
|
if (args.Cancelled) return;
|
|
|
|
if (component.BoltOpen || component.ChamberContainer.ContainedEntity == null)
|
|
args.Cancel();
|
|
}
|
|
|
|
private void OnBoltMapInit(EntityUid uid, BoltActionBarrelComponent component, MapInitEvent args)
|
|
{
|
|
if (component.FillPrototype != null)
|
|
{
|
|
component.UnspawnedCount += component.Capacity;
|
|
if (component.UnspawnedCount > 0)
|
|
{
|
|
component.UnspawnedCount--;
|
|
var chamberEntity = EntityManager.SpawnEntity(component.FillPrototype, EntityManager.GetComponent<TransformComponent>(uid).Coordinates);
|
|
component.ChamberContainer.Insert(chamberEntity);
|
|
}
|
|
}
|
|
|
|
UpdateBoltAppearance(component);
|
|
}
|
|
|
|
public void UpdateBoltAppearance(BoltActionBarrelComponent component)
|
|
{
|
|
if (!TryComp(component.Owner, out AppearanceComponent? appearanceComponent)) return;
|
|
|
|
appearanceComponent.SetData(BarrelBoltVisuals.BoltOpen, component.BoltOpen);
|
|
appearanceComponent.SetData(AmmoVisuals.AmmoCount, component.ShotsLeft);
|
|
appearanceComponent.SetData(AmmoVisuals.AmmoMax, component.Capacity);
|
|
}
|
|
|
|
private void OnBoltInit(EntityUid uid, BoltActionBarrelComponent component, ComponentInit args)
|
|
{
|
|
component.SpawnedAmmo = new Stack<EntityUid>(component.Capacity - 1);
|
|
component.AmmoContainer = uid.EnsureContainer<Container>($"{component.GetType()}-ammo-container", out var existing);
|
|
|
|
if (existing)
|
|
{
|
|
foreach (var entity in component.AmmoContainer.ContainedEntities)
|
|
{
|
|
component.SpawnedAmmo.Push(entity);
|
|
component.UnspawnedCount--;
|
|
}
|
|
}
|
|
|
|
component.ChamberContainer = uid.EnsureContainer<ContainerSlot>($"{component.GetType()}-chamber-container");
|
|
|
|
if (TryComp(uid, out AppearanceComponent? appearanceComponent))
|
|
{
|
|
appearanceComponent.SetData(MagazineBarrelVisuals.MagLoaded, true);
|
|
}
|
|
|
|
component.Dirty(EntityManager);
|
|
UpdateBoltAppearance(component);
|
|
}
|
|
|
|
private void OnBoltUse(EntityUid uid, BoltActionBarrelComponent component, UseInHandEvent args)
|
|
{
|
|
if (args.Handled) return;
|
|
|
|
args.Handled = true;
|
|
|
|
if (component.BoltOpen)
|
|
{
|
|
component.BoltOpen = false;
|
|
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-bolt-closed"), uid, Filter.Entities(args.User));
|
|
return;
|
|
}
|
|
|
|
CycleBolt(component, true);
|
|
}
|
|
|
|
private void CycleBolt(BoltActionBarrelComponent component, bool manual = false)
|
|
{
|
|
TryEjectChamber(component);
|
|
TryFeedChamber(component);
|
|
|
|
if (component.ChamberContainer.ContainedEntity == null && manual)
|
|
{
|
|
component.BoltOpen = true;
|
|
|
|
if (_container.TryGetContainingContainer(component.Owner, out var container))
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-bolt-opened"), container.Owner, Filter.Entities(container.Owner));
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundCycle.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
|
|
}
|
|
|
|
component.Dirty(EntityManager);
|
|
UpdateBoltAppearance(component);
|
|
}
|
|
|
|
public bool TryEjectChamber(BoltActionBarrelComponent component)
|
|
{
|
|
if (component.ChamberContainer.ContainedEntity is {Valid: true} chambered)
|
|
{
|
|
if (!component.ChamberContainer.Remove(chambered))
|
|
return false;
|
|
|
|
if (TryComp(chambered, out AmmoComponent? ammoComponent) && !ammoComponent.Caseless)
|
|
EjectCasing(chambered);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public bool TryFeedChamber(BoltActionBarrelComponent component)
|
|
{
|
|
if (component.ChamberContainer.ContainedEntity != null)
|
|
{
|
|
return false;
|
|
}
|
|
if (component.SpawnedAmmo.TryPop(out var next))
|
|
{
|
|
component.AmmoContainer.Remove(next);
|
|
component.ChamberContainer.Insert(next);
|
|
return true;
|
|
}
|
|
else if (component.UnspawnedCount > 0)
|
|
{
|
|
component.UnspawnedCount--;
|
|
var ammoEntity = EntityManager.SpawnEntity(component.FillPrototype, EntityManager.GetComponent<TransformComponent>(component.Owner).Coordinates);
|
|
component.ChamberContainer.Insert(ammoEntity);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private void OnBoltInteractUsing(EntityUid uid, BoltActionBarrelComponent component, InteractUsingEvent args)
|
|
{
|
|
if (args.Handled) return;
|
|
|
|
if (TryInsertBullet(args.User, args.Used, component))
|
|
args.Handled = true;
|
|
}
|
|
|
|
public bool TryInsertBullet(EntityUid user, EntityUid ammo, BoltActionBarrelComponent component)
|
|
{
|
|
if (!TryComp(ammo, out AmmoComponent? ammoComponent))
|
|
return false;
|
|
|
|
if (ammoComponent.Caliber != component.Caliber)
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-try-insert-bullet-wrong-caliber"), component.Owner, Filter.Entities(user));
|
|
return false;
|
|
}
|
|
|
|
if (!component.BoltOpen)
|
|
{
|
|
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-try-insert-bullet-bolt-closed"), component.Owner, Filter.Entities(user));
|
|
return false;
|
|
}
|
|
|
|
if (component.ChamberContainer.ContainedEntity == null)
|
|
{
|
|
component.ChamberContainer.Insert(ammo);
|
|
SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundInsert.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
|
|
component.Dirty(EntityManager);
|
|
UpdateBoltAppearance(component);
|
|
return true;
|
|
}
|
|
|
|
if (component.AmmoContainer.ContainedEntities.Count < component.Capacity - 1)
|
|
{
|
|
component.AmmoContainer.Insert(ammo);
|
|
component.SpawnedAmmo.Push(ammo);
|
|
SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundInsert.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
|
|
component.Dirty(EntityManager);
|
|
UpdateBoltAppearance(component);
|
|
return true;
|
|
}
|
|
|
|
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-try-insert-bullet-no-room"), component.Owner, Filter.Entities(user));
|
|
|
|
return false;
|
|
}
|
|
|
|
private void OnBoltGetState(EntityUid uid, BoltActionBarrelComponent component, ref ComponentGetState args)
|
|
{
|
|
(int, int)? count = (component.ShotsLeft, component.Capacity);
|
|
var chamberedExists = component.ChamberContainer.ContainedEntity != null;
|
|
// (Is one chambered?, is the bullet spend)
|
|
var chamber = (chamberedExists, false);
|
|
|
|
if (chamberedExists && TryComp<AmmoComponent?>(component.ChamberContainer.ContainedEntity!.Value, out var ammo))
|
|
{
|
|
chamber.Item2 = ammo.Spent;
|
|
}
|
|
|
|
args.State = new BoltActionBarrelComponentState(
|
|
chamber,
|
|
component.FireRateSelector,
|
|
count,
|
|
component.SoundGunshot.GetSound());
|
|
}
|
|
|
|
public EntityUid? PeekAmmo(BoltActionBarrelComponent component)
|
|
{
|
|
return component.ChamberContainer.ContainedEntity;
|
|
}
|
|
|
|
public EntityUid? TakeProjectile(BoltActionBarrelComponent component, EntityCoordinates spawnAt)
|
|
{
|
|
if (component.AutoCycle)
|
|
{
|
|
CycleBolt(component);
|
|
}
|
|
else
|
|
{
|
|
component.Dirty(EntityManager);
|
|
}
|
|
|
|
if (component.ChamberContainer.ContainedEntity is not {Valid: true} chamberEntity) return null;
|
|
|
|
var ammoComponent = EntityManager.GetComponentOrNull<AmmoComponent>(chamberEntity);
|
|
|
|
return ammoComponent == null ? null : TakeBullet(ammoComponent, spawnAt);
|
|
}
|
|
}
|