Files
tbd-station-14/Content.Server/Weapon/Ranged/GunSystem.Bolt.cs
2022-03-12 23:33:23 +11:00

270 lines
9.4 KiB
C#

using System.Collections.Generic;
using Content.Server.Weapon.Ranged.Ammunition.Components;
using Content.Server.Weapon.Ranged.Barrels.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Player;
namespace Content.Server.Weapon.Ranged;
public sealed partial class GunSystem
{
private void AddToggleBoltVerb(EntityUid uid, BoltActionBarrelComponent component, GetVerbsEvent<InteractionVerb> args)
{
if (args.Hands == null ||
!args.CanAccess ||
!args.CanInteract)
return;
InteractionVerb verb = new()
{
Text = component.BoltOpen
? Loc.GetString("close-bolt-verb-get-data-text")
: Loc.GetString("open-bolt-verb-get-data-text"),
Act = () => component.BoltOpen = !component.BoltOpen
};
args.Verbs.Add(verb);
}
private void OnBoltExamine(EntityUid uid, BoltActionBarrelComponent component, ExaminedEvent args)
{
args.PushMarkup(Loc.GetString("bolt-action-barrel-component-on-examine", ("caliber", component.Caliber)));
}
private void OnBoltFireAttempt(EntityUid uid, BoltActionBarrelComponent component, GunFireAttemptEvent args)
{
if (args.Cancelled) return;
if (component.BoltOpen || component.ChamberContainer.ContainedEntity == null)
args.Cancel();
}
private void OnBoltMapInit(EntityUid uid, BoltActionBarrelComponent component, MapInitEvent args)
{
if (component.FillPrototype != null)
{
component.UnspawnedCount += component.Capacity;
if (component.UnspawnedCount > 0)
{
component.UnspawnedCount--;
var chamberEntity = EntityManager.SpawnEntity(component.FillPrototype, EntityManager.GetComponent<TransformComponent>(uid).Coordinates);
component.ChamberContainer.Insert(chamberEntity);
}
}
UpdateBoltAppearance(component);
}
public void UpdateBoltAppearance(BoltActionBarrelComponent component)
{
if (!TryComp(component.Owner, out AppearanceComponent? appearanceComponent)) return;
appearanceComponent.SetData(BarrelBoltVisuals.BoltOpen, component.BoltOpen);
appearanceComponent.SetData(AmmoVisuals.AmmoCount, component.ShotsLeft);
appearanceComponent.SetData(AmmoVisuals.AmmoMax, component.Capacity);
}
private void OnBoltInit(EntityUid uid, BoltActionBarrelComponent component, ComponentInit args)
{
component.SpawnedAmmo = new Stack<EntityUid>(component.Capacity - 1);
component.AmmoContainer = uid.EnsureContainer<Container>($"{component.GetType()}-ammo-container", out var existing);
if (existing)
{
foreach (var entity in component.AmmoContainer.ContainedEntities)
{
component.SpawnedAmmo.Push(entity);
component.UnspawnedCount--;
}
}
component.ChamberContainer = uid.EnsureContainer<ContainerSlot>($"{component.GetType()}-chamber-container");
if (TryComp(uid, out AppearanceComponent? appearanceComponent))
{
appearanceComponent.SetData(MagazineBarrelVisuals.MagLoaded, true);
}
component.Dirty(EntityManager);
UpdateBoltAppearance(component);
}
private void OnBoltUse(EntityUid uid, BoltActionBarrelComponent component, UseInHandEvent args)
{
if (args.Handled) return;
args.Handled = true;
if (component.BoltOpen)
{
component.BoltOpen = false;
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-bolt-closed"), uid, Filter.Entities(args.User));
return;
}
CycleBolt(component, true);
}
private void CycleBolt(BoltActionBarrelComponent component, bool manual = false)
{
TryEjectChamber(component);
TryFeedChamber(component);
if (component.ChamberContainer.ContainedEntity == null && manual)
{
component.BoltOpen = true;
if (_container.TryGetContainingContainer(component.Owner, out var container))
{
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-bolt-opened"), container.Owner, Filter.Entities(container.Owner));
}
return;
}
else
{
SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundCycle.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
}
component.Dirty(EntityManager);
UpdateBoltAppearance(component);
}
public bool TryEjectChamber(BoltActionBarrelComponent component)
{
if (component.ChamberContainer.ContainedEntity is {Valid: true} chambered)
{
if (!component.ChamberContainer.Remove(chambered))
return false;
if (TryComp(chambered, out AmmoComponent? ammoComponent) && !ammoComponent.Caseless)
EjectCasing(chambered);
return true;
}
return false;
}
public bool TryFeedChamber(BoltActionBarrelComponent component)
{
if (component.ChamberContainer.ContainedEntity != null)
{
return false;
}
if (component.SpawnedAmmo.TryPop(out var next))
{
component.AmmoContainer.Remove(next);
component.ChamberContainer.Insert(next);
return true;
}
else if (component.UnspawnedCount > 0)
{
component.UnspawnedCount--;
var ammoEntity = EntityManager.SpawnEntity(component.FillPrototype, EntityManager.GetComponent<TransformComponent>(component.Owner).Coordinates);
component.ChamberContainer.Insert(ammoEntity);
return true;
}
return false;
}
private void OnBoltInteractUsing(EntityUid uid, BoltActionBarrelComponent component, InteractUsingEvent args)
{
if (args.Handled) return;
if (TryInsertBullet(args.User, args.Used, component))
args.Handled = true;
}
public bool TryInsertBullet(EntityUid user, EntityUid ammo, BoltActionBarrelComponent component)
{
if (!TryComp(ammo, out AmmoComponent? ammoComponent))
return false;
if (ammoComponent.Caliber != component.Caliber)
{
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-try-insert-bullet-wrong-caliber"), component.Owner, Filter.Entities(user));
return false;
}
if (!component.BoltOpen)
{
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-try-insert-bullet-bolt-closed"), component.Owner, Filter.Entities(user));
return false;
}
if (component.ChamberContainer.ContainedEntity == null)
{
component.ChamberContainer.Insert(ammo);
SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundInsert.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
component.Dirty(EntityManager);
UpdateBoltAppearance(component);
return true;
}
if (component.AmmoContainer.ContainedEntities.Count < component.Capacity - 1)
{
component.AmmoContainer.Insert(ammo);
component.SpawnedAmmo.Push(ammo);
SoundSystem.Play(Filter.Pvs(component.Owner), component.SoundInsert.GetSound(), component.Owner, AudioParams.Default.WithVolume(-2));
component.Dirty(EntityManager);
UpdateBoltAppearance(component);
return true;
}
_popup.PopupEntity(Loc.GetString("bolt-action-barrel-component-try-insert-bullet-no-room"), component.Owner, Filter.Entities(user));
return false;
}
private void OnBoltGetState(EntityUid uid, BoltActionBarrelComponent component, ref ComponentGetState args)
{
(int, int)? count = (component.ShotsLeft, component.Capacity);
var chamberedExists = component.ChamberContainer.ContainedEntity != null;
// (Is one chambered?, is the bullet spend)
var chamber = (chamberedExists, false);
if (chamberedExists && TryComp<AmmoComponent?>(component.ChamberContainer.ContainedEntity!.Value, out var ammo))
{
chamber.Item2 = ammo.Spent;
}
args.State = new BoltActionBarrelComponentState(
chamber,
component.FireRateSelector,
count,
component.SoundGunshot.GetSound());
}
public EntityUid? PeekAmmo(BoltActionBarrelComponent component)
{
return component.ChamberContainer.ContainedEntity;
}
public EntityUid? TakeProjectile(BoltActionBarrelComponent component, EntityCoordinates spawnAt)
{
if (component.AutoCycle)
{
CycleBolt(component);
}
else
{
component.Dirty(EntityManager);
}
if (component.ChamberContainer.ContainedEntity is not {Valid: true} chamberEntity) return null;
var ammoComponent = EntityManager.GetComponentOrNull<AmmoComponent>(chamberEntity);
return ammoComponent == null ? null : TakeBullet(ammoComponent, spawnAt);
}
}