Files
tbd-station-14/Content.Server/VendingMachines/VendingMachineComponent.cs
2022-02-16 18:23:23 +11:00

80 lines
2.8 KiB
C#

using System;
using Content.Server.UserInterface;
using Content.Server.WireHacking;
using Content.Shared.Sound;
using Content.Shared.VendingMachines;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
using Content.Server.VendingMachines.systems;
using static Content.Shared.Wires.SharedWiresComponent;
namespace Content.Server.VendingMachines
{
[RegisterComponent]
public sealed class VendingMachineComponent : SharedVendingMachineComponent, IWires
{
public bool Ejecting;
public TimeSpan AnimationDuration = TimeSpan.Zero;
[DataField("pack")]
public string PackPrototypeId = string.Empty;
public string SpriteName = "";
public bool Broken;
/// <summary>
/// When true, will forcefully throw any object it dispenses
/// </summary>
[DataField("speedLimiter")]
public bool CanShoot = false;
[DataField("soundVend")]
// Grabbed from: https://github.com/discordia-space/CEV-Eris/blob/f702afa271136d093ddeb415423240a2ceb212f0/sound/machines/vending_drop.ogg
public SoundSpecifier SoundVend = new SoundPathSpecifier("/Audio/Machines/machine_vend.ogg");
[DataField("soundDeny")]
// Yoinked from: https://github.com/discordia-space/CEV-Eris/blob/35bbad6764b14e15c03a816e3e89aa1751660ba9/sound/machines/Custom_deny.ogg
public SoundSpecifier SoundDeny = new SoundPathSpecifier("/Audio/Machines/custom_deny.ogg");
[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(VendingMachineUiKey.Key);
public float NonLimitedEjectForce = 7.5f;
public float NonLimitedEjectRange = 5f;
public enum Wires
{
/// <summary>
/// Shoots a random item when pulsed.
/// </summary>
Limiter
}
public void RegisterWires(WiresComponent.WiresBuilder builder)
{
builder.CreateWire(Wires.Limiter);
}
public void WiresUpdate(WiresUpdateEventArgs args)
{
var identifier = (Wires) args.Identifier;
if (identifier == Wires.Limiter && args.Action == WiresAction.Pulse)
{
EntitySystem.Get<VendingMachineSystem>().EjectRandom(this.Owner, true, this);
}
}
}
public sealed class WiresUpdateEventArgs : EventArgs
{
public readonly object Identifier;
public readonly WiresAction Action;
public WiresUpdateEventArgs(object identifier, WiresAction action)
{
Identifier = identifier;
Action = action;
}
}
public interface IWires
{
void RegisterWires(WiresComponent.WiresBuilder builder);
void WiresUpdate(WiresUpdateEventArgs args);
}
}