Files
tbd-station-14/Content.Server/Toilet/ToiletSystem.cs
2022-02-16 18:23:23 +11:00

220 lines
7.8 KiB
C#

using Content.Server.Act;
using Content.Server.Buckle.Components;
using Content.Server.Popups;
using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
using Content.Server.Tools;
using Content.Server.Tools.Components;
using Content.Shared.Audio;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Toilet;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Random;
namespace Content.Server.Toilet
{
public sealed class ToiletSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SecretStashSystem _secretStash = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly ToolSystem _toolSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ToiletComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<ToiletComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<ToiletComponent, InteractUsingEvent>(OnInteractUsing);
SubscribeLocalEvent<ToiletComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<ToiletComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<ToiletPryFinished>(OnToiletPried);
SubscribeLocalEvent<ToiletPryInterrupted>(OnToiletInterrupt);
}
private void OnInit(EntityUid uid, ToiletComponent component, ComponentInit args)
{
EntityManager.EnsureComponent<SecretStashComponent>(uid);
}
private void OnMapInit(EntityUid uid, ToiletComponent component, MapInitEvent args)
{
// roll is toilet seat will be up or down
component.IsSeatUp = _random.Prob(0.5f);
UpdateSprite(uid, component);
}
private void OnInteractUsing(EntityUid uid, ToiletComponent component, InteractUsingEvent args)
{
if (args.Handled)
return;
// are player trying place or lift of cistern lid?
if (EntityManager.TryGetComponent(args.Used, out ToolComponent? tool)
&& tool.Qualities.Contains(component.PryingQuality))
{
// check if someone is already prying this toilet
if (component.IsPrying)
return;
component.IsPrying = true;
// try to pry toilet cistern
if (!_toolSystem.UseTool(args.Used, args.User, uid, 0f,
component.PryLidTime, component.PryingQuality,
new ToiletPryFinished(uid), new ToiletPryInterrupted(uid)))
{
component.IsPrying = false;
return;
}
args.Handled = true;
}
// maybe player trying to hide something inside cistern?
else if (component.LidOpen)
{
args.Handled = _secretStash.TryHideItem(uid, args.User, args.Used);
}
}
private void OnInteractHand(EntityUid uid, ToiletComponent component, InteractHandEvent args)
{
if (args.Handled)
return;
// trying get something from stash?
if (component.LidOpen)
{
var gotItem = _secretStash.TryGetItem(uid, args.User);
if (gotItem)
{
args.Handled = true;
return;
}
}
// just want to up/down seat?
// check that nobody seats on seat right now
if (EntityManager.TryGetComponent(uid, out StrapComponent? strap))
{
if (strap.BuckledEntities.Count != 0)
return;
}
ToggleToiletSeat(uid, component);
args.Handled = true;
}
private void OnExamine(EntityUid uid, ToiletComponent component, ExaminedEvent args)
{
if (args.IsInDetailsRange && component.LidOpen)
{
if (_secretStash.HasItemInside(uid))
{
var msg = Loc.GetString("toilet-component-on-examine-found-hidden-item");
args.PushMarkup(msg);
}
}
}
public SuicideKind Suicide(EntityUid uid, EntityUid victimUid, ToiletComponent? component = null,
MetaDataComponent? meta = null, MetaDataComponent? victimMeta = null)
{
// check that victim even have head
if (EntityManager.TryGetComponent<SharedBodyComponent>(victimUid, out var body) &&
body.HasPartOfType(BodyPartType.Head))
{
var othersMessage = Loc.GetString("toilet-component-suicide-head-message-others",
("victim", victimUid),("owner", uid));
_popupSystem.PopupEntity(othersMessage, uid, Filter.Pvs(victimUid).RemoveWhereAttachedEntity(puid => puid == victimUid));
var selfMessage = Loc.GetString("toilet-component-suicide-head-message",
("owner", uid));
_popupSystem.PopupEntity(selfMessage, uid, Filter.Entities(victimUid));
return SuicideKind.Asphyxiation;
}
else
{
var othersMessage = Loc.GetString("toilet-component-suicide-message-others",
("victim", victimUid),("owner", uid));
_popupSystem.PopupEntity(othersMessage, uid, Filter.Pvs(uid).RemoveWhereAttachedEntity(puid => puid == victimUid));
var selfMessage = Loc.GetString("toilet-component-suicide-message",
("owner", uid));
_popupSystem.PopupEntity(selfMessage, uid, Filter.Entities(victimUid));
return SuicideKind.Blunt;
}
}
private void OnToiletInterrupt(ToiletPryInterrupted ev)
{
if (!EntityManager.TryGetComponent(ev.Uid, out ToiletComponent? toilet))
return;
toilet.IsPrying = false;
}
private void OnToiletPried(ToiletPryFinished ev)
{
if (!EntityManager.TryGetComponent(ev.Uid, out ToiletComponent? toilet))
return;
toilet.IsPrying = false;
toilet.LidOpen = !toilet.LidOpen;
UpdateSprite(ev.Uid, toilet);
}
public void ToggleToiletSeat(EntityUid uid, ToiletComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
component.IsSeatUp = !component.IsSeatUp;
SoundSystem.Play(Filter.Pvs(uid), component.ToggleSound.GetSound(), uid,
AudioHelpers.WithVariation(0.05f));
UpdateSprite(uid, component);
}
private void UpdateSprite(EntityUid uid, ToiletComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
if (!EntityManager.TryGetComponent(uid,out AppearanceComponent? appearance))
return;
appearance.SetData(ToiletVisuals.LidOpen, component.LidOpen);
appearance.SetData(ToiletVisuals.SeatUp, component.IsSeatUp);
}
}
public sealed class ToiletPryFinished : EntityEventArgs
{
public EntityUid Uid;
public ToiletPryFinished(EntityUid uid)
{
Uid = uid;
}
}
public sealed class ToiletPryInterrupted : EntityEventArgs
{
public EntityUid Uid;
public ToiletPryInterrupted(EntityUid uid)
{
Uid = uid;
}
}
}