220 lines
7.8 KiB
C#
220 lines
7.8 KiB
C#
using Content.Server.Act;
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using Content.Server.Buckle.Components;
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using Content.Server.Popups;
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using Content.Server.Storage.Components;
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using Content.Server.Storage.EntitySystems;
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using Content.Server.Tools;
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using Content.Server.Tools.Components;
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using Content.Shared.Audio;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Toilet;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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namespace Content.Server.Toilet
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{
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public sealed class ToiletSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SecretStashSystem _secretStash = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly ToolSystem _toolSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ToiletComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<ToiletComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<ToiletComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<ToiletComponent, InteractHandEvent>(OnInteractHand);
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SubscribeLocalEvent<ToiletComponent, ExaminedEvent>(OnExamine);
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SubscribeLocalEvent<ToiletPryFinished>(OnToiletPried);
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SubscribeLocalEvent<ToiletPryInterrupted>(OnToiletInterrupt);
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}
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private void OnInit(EntityUid uid, ToiletComponent component, ComponentInit args)
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{
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EntityManager.EnsureComponent<SecretStashComponent>(uid);
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}
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private void OnMapInit(EntityUid uid, ToiletComponent component, MapInitEvent args)
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{
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// roll is toilet seat will be up or down
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component.IsSeatUp = _random.Prob(0.5f);
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UpdateSprite(uid, component);
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}
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private void OnInteractUsing(EntityUid uid, ToiletComponent component, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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// are player trying place or lift of cistern lid?
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if (EntityManager.TryGetComponent(args.Used, out ToolComponent? tool)
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&& tool.Qualities.Contains(component.PryingQuality))
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{
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// check if someone is already prying this toilet
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if (component.IsPrying)
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return;
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component.IsPrying = true;
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// try to pry toilet cistern
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if (!_toolSystem.UseTool(args.Used, args.User, uid, 0f,
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component.PryLidTime, component.PryingQuality,
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new ToiletPryFinished(uid), new ToiletPryInterrupted(uid)))
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{
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component.IsPrying = false;
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return;
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}
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args.Handled = true;
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}
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// maybe player trying to hide something inside cistern?
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else if (component.LidOpen)
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{
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args.Handled = _secretStash.TryHideItem(uid, args.User, args.Used);
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}
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}
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private void OnInteractHand(EntityUid uid, ToiletComponent component, InteractHandEvent args)
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{
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if (args.Handled)
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return;
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// trying get something from stash?
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if (component.LidOpen)
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{
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var gotItem = _secretStash.TryGetItem(uid, args.User);
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if (gotItem)
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{
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args.Handled = true;
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return;
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}
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}
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// just want to up/down seat?
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// check that nobody seats on seat right now
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if (EntityManager.TryGetComponent(uid, out StrapComponent? strap))
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{
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if (strap.BuckledEntities.Count != 0)
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return;
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}
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ToggleToiletSeat(uid, component);
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args.Handled = true;
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}
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private void OnExamine(EntityUid uid, ToiletComponent component, ExaminedEvent args)
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{
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if (args.IsInDetailsRange && component.LidOpen)
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{
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if (_secretStash.HasItemInside(uid))
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{
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var msg = Loc.GetString("toilet-component-on-examine-found-hidden-item");
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args.PushMarkup(msg);
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}
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}
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}
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public SuicideKind Suicide(EntityUid uid, EntityUid victimUid, ToiletComponent? component = null,
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MetaDataComponent? meta = null, MetaDataComponent? victimMeta = null)
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{
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// check that victim even have head
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if (EntityManager.TryGetComponent<SharedBodyComponent>(victimUid, out var body) &&
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body.HasPartOfType(BodyPartType.Head))
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{
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var othersMessage = Loc.GetString("toilet-component-suicide-head-message-others",
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("victim", victimUid),("owner", uid));
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_popupSystem.PopupEntity(othersMessage, uid, Filter.Pvs(victimUid).RemoveWhereAttachedEntity(puid => puid == victimUid));
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var selfMessage = Loc.GetString("toilet-component-suicide-head-message",
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("owner", uid));
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_popupSystem.PopupEntity(selfMessage, uid, Filter.Entities(victimUid));
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return SuicideKind.Asphyxiation;
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}
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else
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{
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var othersMessage = Loc.GetString("toilet-component-suicide-message-others",
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("victim", victimUid),("owner", uid));
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_popupSystem.PopupEntity(othersMessage, uid, Filter.Pvs(uid).RemoveWhereAttachedEntity(puid => puid == victimUid));
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var selfMessage = Loc.GetString("toilet-component-suicide-message",
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("owner", uid));
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_popupSystem.PopupEntity(selfMessage, uid, Filter.Entities(victimUid));
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return SuicideKind.Blunt;
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}
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}
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private void OnToiletInterrupt(ToiletPryInterrupted ev)
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{
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if (!EntityManager.TryGetComponent(ev.Uid, out ToiletComponent? toilet))
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return;
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toilet.IsPrying = false;
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}
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private void OnToiletPried(ToiletPryFinished ev)
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{
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if (!EntityManager.TryGetComponent(ev.Uid, out ToiletComponent? toilet))
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return;
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toilet.IsPrying = false;
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toilet.LidOpen = !toilet.LidOpen;
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UpdateSprite(ev.Uid, toilet);
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}
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public void ToggleToiletSeat(EntityUid uid, ToiletComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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component.IsSeatUp = !component.IsSeatUp;
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SoundSystem.Play(Filter.Pvs(uid), component.ToggleSound.GetSound(), uid,
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AudioHelpers.WithVariation(0.05f));
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UpdateSprite(uid, component);
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}
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private void UpdateSprite(EntityUid uid, ToiletComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (!EntityManager.TryGetComponent(uid,out AppearanceComponent? appearance))
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return;
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appearance.SetData(ToiletVisuals.LidOpen, component.LidOpen);
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appearance.SetData(ToiletVisuals.SeatUp, component.IsSeatUp);
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}
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}
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public sealed class ToiletPryFinished : EntityEventArgs
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{
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public EntityUid Uid;
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public ToiletPryFinished(EntityUid uid)
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{
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Uid = uid;
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}
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}
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public sealed class ToiletPryInterrupted : EntityEventArgs
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{
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public EntityUid Uid;
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public ToiletPryInterrupted(EntityUid uid)
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{
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Uid = uid;
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}
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}
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}
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