Files
tbd-station-14/Content.Server/StationEvents/Events/VentCritters.cs
Moony 0898c8a837 More events (#6894)
* Implements bureaucratic error and random sentience.

* Adds the Vent Critters event.

* bug moment

* forgot ignores.

* undo something i included in the PR by mistake.

* address review
2022-02-25 23:10:09 -06:00

53 lines
1.7 KiB
C#

using System.Linq;
using Content.Server.StationEvents.Components;
using Robust.Shared.Random;
namespace Content.Server.StationEvents.Events;
public sealed class VentCritters : StationEvent
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
public static List<string> SpawnedPrototypeChoices = new List<string>()
{"MobGiantSpiderAngry", "MobMouse", "MobMouse1", "MobMouse2"};
public override string Name => "VentCritters";
public override string? StartAnnouncement =>
Loc.GetString("station-event-vent-spiders-start-announcement", ("data", Loc.GetString(Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}"))));
public override string? StartAudio => "/Audio/Announcements/bloblarm.ogg";
public override int EarliestStart => 15;
public override int MinimumPlayers => 15;
public override float Weight => WeightLow;
public override int? MaxOccurrences => 2;
protected override float StartAfter => 30f;
protected override float EndAfter => 60;
public override void Startup()
{
base.Startup();
var spawnChoice = _random.Pick(SpawnedPrototypeChoices);
var spawnLocations = _entityManager.EntityQuery<VentCritterSpawnLocationComponent>().ToList();
_random.Shuffle(spawnLocations);
var spawnAmount = _random.Next(4, 12); // A small colony of critters.
foreach (var location in spawnLocations)
{
if (spawnAmount-- == 0)
break;
var coords = _entityManager.GetComponent<TransformComponent>(location.Owner);
_entityManager.SpawnEntity(spawnChoice, coords.Coordinates);
}
}
}