Files
tbd-station-14/Content.Server/Lock/LockToggledEvent.cs
2022-02-16 18:23:23 +11:00

15 lines
271 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Lock
{
public sealed class LockToggledEvent : EntityEventArgs
{
public readonly bool Locked;
public LockToggledEvent(bool locked)
{
Locked = locked;
}
}
}