Files
tbd-station-14/Content.Server/Destructible/Thresholds/Triggers/AndTrigger.cs
2022-02-16 18:23:23 +11:00

32 lines
859 B
C#

using System;
using System.Collections.Generic;
using Content.Shared.Damage;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Destructible.Thresholds.Triggers
{
/// <summary>
/// A trigger that will activate when all of its triggers have activated.
/// </summary>
[Serializable]
[DataDefinition]
public sealed class AndTrigger : IThresholdTrigger
{
[DataField("triggers")]
public List<IThresholdTrigger> Triggers { get; set; } = new();
public bool Reached(DamageableComponent damageable, DestructibleSystem system)
{
foreach (var trigger in Triggers)
{
if (!trigger.Reached(damageable, system))
{
return false;
}
}
return true;
}
}
}