Files
tbd-station-14/Content.Server/Construction/Conditions/AllConditions.cs
2022-02-16 18:23:23 +11:00

54 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Content.Shared.Construction;
using Content.Shared.Examine;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public sealed class AllConditions : IGraphCondition
{
[DataField("conditions")]
public IGraphCondition[] Conditions { get; } = Array.Empty<IGraphCondition>();
public bool Condition(EntityUid uid, IEntityManager entityManager)
{
foreach (var condition in Conditions)
{
if (!condition.Condition(uid, entityManager))
return false;
}
return true;
}
public bool DoExamine(ExaminedEvent args)
{
var ret = false;
foreach (var condition in Conditions)
{
ret |= condition.DoExamine(args);
}
return ret;
}
public IEnumerable<ConstructionGuideEntry> GenerateGuideEntry()
{
foreach (var condition in Conditions)
{
foreach (var entry in condition.GenerateGuideEntry())
{
yield return entry;
}
}
}
}
}