Files
tbd-station-14/Content.Server/Construction/AnchorableSystem.cs
2022-02-16 18:23:23 +11:00

160 lines
5.8 KiB
C#

using System;
using System.Threading.Tasks;
using Content.Server.Construction.Components;
using Content.Server.Coordinates.Helpers;
using Content.Server.Pulling;
using Content.Server.Tools;
using Content.Server.Tools.Components;
using Content.Shared.Interaction;
using Content.Shared.Pulling.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Construction
{
public sealed class AnchorableSystem : EntitySystem
{
[Dependency] private readonly ToolSystem _toolSystem = default!;
[Dependency] private readonly PullingSystem _pullingSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AnchorableComponent, InteractUsingEvent>(OnInteractUsing, after:new []{typeof(ConstructionSystem)});
}
private async void OnInteractUsing(EntityUid uid, AnchorableComponent anchorable, InteractUsingEvent args)
{
if (args.Handled)
return;
// If the used entity doesn't have a tool, return early.
if (!TryComp(args.Used, out ToolComponent? usedTool) || !usedTool.Qualities.Contains(anchorable.Tool))
return;
args.Handled = true;
await TryToggleAnchor(uid, args.User, args.Used, anchorable, usingTool:usedTool);
}
/// <summary>
/// Checks if a tool can change the anchored status.
/// </summary>
/// <returns>true if it is valid, false otherwise</returns>
private async Task<bool> Valid(EntityUid uid, EntityUid userUid, EntityUid usingUid, bool anchoring, AnchorableComponent? anchorable = null, ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref anchorable))
return false;
if (!Resolve(usingUid, ref usingTool))
return false;
BaseAnchoredAttemptEvent attempt =
anchoring ? new AnchorAttemptEvent(userUid, usingUid) : new UnanchorAttemptEvent(userUid, usingUid);
// Need to cast the event or it will be raised as BaseAnchoredAttemptEvent.
if (anchoring)
RaiseLocalEvent(uid, (AnchorAttemptEvent) attempt, false);
else
RaiseLocalEvent(uid, (UnanchorAttemptEvent) attempt, false);
if (attempt.Cancelled)
return false;
return await _toolSystem.UseTool(usingUid, userUid, uid, 0f, anchorable.Delay + attempt.Delay, anchorable.Tool, toolComponent:usingTool);
}
/// <summary>
/// Tries to anchor the entity.
/// </summary>
/// <returns>true if anchored, false otherwise</returns>
public async Task<bool> TryAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
SharedPullableComponent? pullable = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref anchorable, ref transform))
return false;
// Optional resolves.
Resolve(uid, ref pullable, false);
if (!Resolve(usingUid, ref usingTool))
return false;
if (!(await Valid(uid, userUid, usingUid, true, anchorable, usingTool)))
{
return false;
}
// Snap rotation to cardinal (multiple of 90)
var rot = transform.LocalRotation;
transform.LocalRotation = Math.Round(rot / (Math.PI / 2)) * (Math.PI / 2);
if (pullable is { Puller: {} })
{
_pullingSystem.TryStopPull(pullable);
}
if (anchorable.Snap)
transform.Coordinates = transform.Coordinates.SnapToGrid();
RaiseLocalEvent(uid, new BeforeAnchoredEvent(userUid, usingUid), false);
transform.Anchored = true;
RaiseLocalEvent(uid, new UserAnchoredEvent(userUid, usingUid), false);
return true;
}
/// <summary>
/// Tries to unanchor the entity.
/// </summary>
/// <returns>true if unanchored, false otherwise</returns>
public async Task<bool> TryUnAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref anchorable, ref transform))
return false;
if (!Resolve(usingUid, ref usingTool))
return false;
if (!(await Valid(uid, userUid, usingUid, false)))
{
return false;
}
RaiseLocalEvent(uid, new BeforeUnanchoredEvent(userUid, usingUid), false);
transform.Anchored = false;
RaiseLocalEvent(uid, new UserUnanchoredEvent(userUid, usingUid), false);
return true;
}
/// <summary>
/// Tries to toggle the anchored status of this component's owner.
/// </summary>
/// <returns>true if toggled, false otherwise</returns>
public async Task<bool> TryToggleAnchor(EntityUid uid, EntityUid userUid, EntityUid usingUid,
AnchorableComponent? anchorable = null,
TransformComponent? transform = null,
SharedPullableComponent? pullable = null,
ToolComponent? usingTool = null)
{
if (!Resolve(uid, ref transform))
return false;
return transform.Anchored ?
await TryUnAnchor(uid, userUid, usingUid, anchorable, transform, usingTool) :
await TryAnchor(uid, userUid, usingUid, anchorable, transform, pullable, usingTool);
}
}
}