Files
tbd-station-14/Content.Server/Chemistry/ReagentEffects/FlammableReaction.cs
2022-02-16 18:23:23 +11:00

34 lines
1.2 KiB
C#

using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Administration.Logs;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.Chemistry.ReagentEffects
{
[UsedImplicitly]
public sealed class FlammableReaction : ReagentEffect
{
[DataField("multiplier")]
public float Multiplier = 0.05f;
public override bool ShouldLog => true;
public override LogImpact LogImpact => LogImpact.Medium;
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;
EntitySystem.Get<FlammableSystem>().AdjustFireStacks(args.SolutionEntity, args.Quantity.Float() * Multiplier, flammable);
args.Source?.RemoveReagent(args.Reagent.ID, args.Quantity);
}
}
}