Files
tbd-station-14/Content.Server/Chemistry/ReagentEffects/ExtinguishReaction.cs
2022-02-16 18:23:23 +11:00

27 lines
1.0 KiB
C#

using System.Collections.Generic;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.Chemistry.ReagentEffects
{
[UsedImplicitly]
public sealed class ExtinguishReaction : ReagentEffect
{
public override void Effect(ReagentEffectArgs args)
{
if (!args.EntityManager.TryGetComponent(args.SolutionEntity, out FlammableComponent? flammable)) return;
var flammableSystem = EntitySystem.Get<FlammableSystem>();
flammableSystem.Extinguish(args.SolutionEntity, flammable);
flammableSystem.AdjustFireStacks(args.SolutionEntity, -1.5f * (float) args.Quantity, flammable);
}
}
}