Files
tbd-station-14/Content.Server/Chemistry/ReagentEffects/AddToSolutionReaction.cs
2022-02-16 18:23:23 +11:00

35 lines
1.2 KiB
C#

using System.Collections.Generic;
using Content.Server.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.Chemistry.ReagentEffects
{
[UsedImplicitly]
public sealed class AddToSolutionReaction : ReagentEffect
{
[DataField("solution")]
private string _solution = "reagents";
public override void Effect(ReagentEffectArgs args)
{
if (args.Reagent == null)
return;
// TODO see if this is correct
if (!EntitySystem.Get<SolutionContainerSystem>()
.TryGetSolution(args.SolutionEntity, _solution, out var solutionContainer))
return;
if (EntitySystem.Get<SolutionContainerSystem>()
.TryAddReagent(args.SolutionEntity, solutionContainer, args.Reagent.ID, args.Quantity, out var accepted))
args.Source?.RemoveReagent(args.Reagent.ID, accepted);
}
}
}