34 lines
927 B
C#
34 lines
927 B
C#
using Content.Server.Botany.Components;
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using Content.Server.Kitchen.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Interaction;
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using Content.Shared.Random.Helpers;
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using Content.Shared.Tag;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Botany.Systems;
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public sealed class LogSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<LogComponent, InteractUsingEvent>(OnInteractUsing);
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}
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private void OnInteractUsing(EntityUid uid, LogComponent component, InteractUsingEvent args)
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{
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if (HasComp<SharpComponent>(args.Used))
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{
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for (var i = 0; i < component.SpawnCount; i++)
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{
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var plank = Spawn(component.SpawnedPrototype, Transform(uid).Coordinates);
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plank.RandomOffset(0.25f);
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}
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QueueDel(uid);
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}
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}
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}
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