Files
tbd-station-14/Content.Server/Audio/AmbientOnPoweredComponent.cs
2022-02-16 18:23:23 +11:00

14 lines
326 B
C#

using Content.Shared.Audio;
using Robust.Shared.GameObjects;
namespace Content.Server.Audio
{
/// <summary>
/// Toggles <see cref="AmbientSoundComponent"/> on when powered and off when not powered.
/// </summary>
[RegisterComponent]
public sealed class AmbientOnPoweredComponent : Component
{
}
}