17 lines
342 B
C#
17 lines
342 B
C#
using JetBrains.Annotations;
|
|
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.AI.WorldState.States
|
|
{
|
|
[UsedImplicitly]
|
|
public sealed class SelfState : StateData<EntityUid>
|
|
{
|
|
public override string Name => "Self";
|
|
|
|
public override EntityUid GetValue()
|
|
{
|
|
return Owner;
|
|
}
|
|
}
|
|
}
|