30 lines
865 B
C#
30 lines
865 B
C#
using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Client.Visualizer
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{
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[UsedImplicitly]
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public sealed class RollerbedVisualizer : AppearanceVisualizer
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{
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[DataField("key")]
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private string _key = default!;
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public override void OnChangeData(AppearanceComponent appearance)
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{
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base.OnChangeData(appearance);
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var entManager = IoCManager.Resolve<IEntityManager>();
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if (!entManager.TryGetComponent(appearance.Owner, out SpriteComponent? sprite)) return;
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if (appearance.TryGetData("StrapState", out bool strapped) && strapped)
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{
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sprite.LayerSetState(0, $"{_key}_buckled");
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}
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}
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}
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}
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