Files
tbd-station-14/Content.Client/PneumaticCannon/PneumaticCannonVisualizer.cs
2022-02-16 18:23:23 +11:00

25 lines
767 B
C#

using Content.Shared.PneumaticCannon;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.PneumaticCannon
{
public sealed class PneumaticCannonVisualizer : AppearanceVisualizer
{
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var entities = IoCManager.Resolve<IEntityManager>();
if (!entities.TryGetComponent(component.Owner, out SpriteComponent sprite))
return;
if (component.TryGetData(PneumaticCannonVisuals.Tank, out bool tank))
{
sprite.LayerSetVisible(PneumaticCannonVisualLayers.Tank, tank);
}
}
}
}