30 lines
747 B
C#
30 lines
747 B
C#
using Content.Client.Items.Components;
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using Content.Shared.Item;
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using Robust.Shared.GameStates;
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namespace Content.Client.Clothing
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedItemComponent))]
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[ComponentReference(typeof(ItemComponent))]
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[NetworkedComponent()]
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public sealed class ClothingComponent : ItemComponent
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("femaleMask")]
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public FemaleClothingMask FemaleMask { get; } = FemaleClothingMask.UniformFull;
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[DataField("quickEquip")]
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public bool QuickEquip = true;
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public string? InSlot;
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}
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public enum FemaleClothingMask : byte
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{
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NoMask = 0,
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UniformFull,
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UniformTop
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}
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}
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