131 lines
3.7 KiB
C#
131 lines
3.7 KiB
C#
using Content.Client.Eye;
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using Content.Shared.SurveillanceCamera;
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using Robust.Client.GameObjects;
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namespace Content.Client.SurveillanceCamera.UI;
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public sealed class SurveillanceCameraMonitorBoundUserInterface : BoundUserInterface
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{
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private readonly EyeLerpingSystem _eyeLerpingSystem;
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private readonly SurveillanceCameraMonitorSystem _surveillanceCameraMonitorSystem;
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[ViewVariables]
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private SurveillanceCameraMonitorWindow? _window;
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[ViewVariables]
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private EntityUid? _currentCamera;
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public SurveillanceCameraMonitorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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_eyeLerpingSystem = EntMan.System<EyeLerpingSystem>();
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_surveillanceCameraMonitorSystem = EntMan.System<SurveillanceCameraMonitorSystem>();
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}
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protected override void Open()
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{
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base.Open();
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_window = new SurveillanceCameraMonitorWindow();
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if (State != null)
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{
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UpdateState(State);
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}
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_window.OpenCentered();
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_window.CameraSelected += OnCameraSelected;
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_window.SubnetOpened += OnSubnetRequest;
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_window.CameraRefresh += OnCameraRefresh;
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_window.SubnetRefresh += OnSubnetRefresh;
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_window.OnClose += Close;
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_window.CameraSwitchTimer += OnCameraSwitchTimer;
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_window.CameraDisconnect += OnCameraDisconnect;
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}
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private void OnCameraSelected(string address)
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{
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SendMessage(new SurveillanceCameraMonitorSwitchMessage(address));
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}
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private void OnSubnetRequest(string subnet)
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{
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SendMessage(new SurveillanceCameraMonitorSubnetRequestMessage(subnet));
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}
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private void OnCameraSwitchTimer()
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{
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_surveillanceCameraMonitorSystem.AddTimer(Owner, _window!.OnSwitchTimerComplete);
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}
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private void OnCameraRefresh()
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{
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SendMessage(new SurveillanceCameraRefreshCamerasMessage());
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}
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private void OnSubnetRefresh()
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{
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SendMessage(new SurveillanceCameraRefreshSubnetsMessage());
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}
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private void OnCameraDisconnect()
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{
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SendMessage(new SurveillanceCameraDisconnectMessage());
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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if (_window == null || state is not SurveillanceCameraMonitorUiState cast)
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{
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return;
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}
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if (cast.ActiveCamera == null)
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{
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_window.UpdateState(null, cast.Subnets, cast.ActiveAddress, cast.ActiveSubnet, cast.Cameras);
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if (_currentCamera != null)
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{
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_surveillanceCameraMonitorSystem.RemoveTimer(Owner);
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_eyeLerpingSystem.RemoveEye(_currentCamera.Value);
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_currentCamera = null;
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}
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}
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else
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{
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if (_currentCamera == null)
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{
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_eyeLerpingSystem.AddEye(cast.ActiveCamera.Value);
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_currentCamera = cast.ActiveCamera;
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}
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else if (_currentCamera != cast.ActiveCamera)
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{
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_eyeLerpingSystem.RemoveEye(_currentCamera.Value);
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_eyeLerpingSystem.AddEye(cast.ActiveCamera.Value);
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_currentCamera = cast.ActiveCamera;
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}
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if (EntMan.TryGetComponent<EyeComponent>(cast.ActiveCamera, out var eye))
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{
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_window.UpdateState(eye.Eye, cast.Subnets, cast.ActiveAddress, cast.ActiveSubnet, cast.Cameras);
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}
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}
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (_currentCamera != null)
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{
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_eyeLerpingSystem.RemoveEye(_currentCamera.Value);
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_currentCamera = null;
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}
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if (disposing)
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{
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_window?.Dispose();
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}
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}
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}
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