Files
tbd-station-14/Content.Client/AirlockPainter/UI/AirlockPainterBoundUserInterface.cs
2023-07-09 02:02:17 +10:00

54 lines
1.4 KiB
C#

using Content.Shared.AirlockPainter;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.AirlockPainter.UI
{
public sealed class AirlockPainterBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private AirlockPainterWindow? _window;
[ViewVariables]
private AirlockPainterSystem? _painter;
public AirlockPainterBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_window = new AirlockPainterWindow();
_painter = EntMan.System<AirlockPainterSystem>();
_window.OpenCentered();
_window.OnClose += Close;
_window.OnSpritePicked = OnSpritePicked;
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (_window == null)
return;
if (_painter == null)
return;
if (state is not AirlockPainterBoundUserInterfaceState stateCast)
return;
_window.Populate(_painter.Entries, stateCast.SelectedStyle);
}
private void OnSpritePicked(ItemList.ItemListSelectedEventArgs args)
{
SendMessage(new AirlockPainterSpritePickedMessage(args.ItemIndex));
}
}
}