57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using System;
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using Content.Shared.FixedPoint;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Shared.Chemistry.Reagent
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{
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public enum ReactionMethod
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{
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Touch,
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Injection,
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Ingestion,
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}
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[ImplicitDataDefinitionForInheritors]
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public abstract class ReagentEntityReaction
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{
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[ViewVariables]
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[DataField("touch")]
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public bool Touch { get; } = false;
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[ViewVariables]
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[DataField("injection")]
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public bool Injection { get; } = false;
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[ViewVariables]
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[DataField("ingestion")]
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public bool Ingestion { get; } = false;
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public void React(ReactionMethod method, IEntity entity, ReagentPrototype reagent, FixedPoint2 volume, Components.Solution? source)
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{
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switch (method)
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{
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case ReactionMethod.Touch:
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if (!Touch)
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return;
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break;
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case ReactionMethod.Injection:
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if(!Injection)
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return;
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break;
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case ReactionMethod.Ingestion:
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if(!Ingestion)
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return;
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(method), method, null);
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}
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React(entity, reagent, volume, source);
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}
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protected abstract void React(IEntity entity, ReagentPrototype reagent, FixedPoint2 volume, Components.Solution? source);
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}
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}
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