88 lines
3.3 KiB
C#
88 lines
3.3 KiB
C#
using Content.Server.Body.Circulatory;
|
|
using Content.Server.Chemistry.EntitySystems;
|
|
using Content.Server.Inventory.Components;
|
|
using Content.Server.Items;
|
|
using Content.Shared.Chemistry.Reagent;
|
|
using Content.Shared.FixedPoint;
|
|
using Content.Shared.Foam;
|
|
using Content.Shared.Inventory;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
|
|
namespace Content.Server.Chemistry.Components
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(SolutionAreaEffectComponent))]
|
|
public class FoamSolutionAreaEffectComponent : SolutionAreaEffectComponent
|
|
{
|
|
public override string Name => "FoamSolutionAreaEffect";
|
|
public new const string SolutionName = "foam";
|
|
|
|
[DataField("foamedMetalPrototype")] private string? _foamedMetalPrototype;
|
|
|
|
protected override void UpdateVisuals()
|
|
{
|
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance) &&
|
|
EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner.Uid, SolutionName, out var solution))
|
|
{
|
|
appearance.SetData(FoamVisuals.Color, solution.Color.WithAlpha(0.80f));
|
|
}
|
|
}
|
|
|
|
protected override void ReactWithEntity(IEntity entity, double solutionFraction)
|
|
{
|
|
if (!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(Owner.Uid, SolutionName, out var solution))
|
|
return;
|
|
|
|
if (!entity.TryGetComponent(out BloodstreamComponent? bloodstream))
|
|
return;
|
|
|
|
// TODO: Add a permeability property to clothing
|
|
// For now it just adds to protection for each clothing equipped
|
|
var protection = 0f;
|
|
if (entity.TryGetComponent(out InventoryComponent? inventory))
|
|
{
|
|
foreach (var slot in inventory.Slots)
|
|
{
|
|
if (slot == EquipmentSlotDefines.Slots.BACKPACK ||
|
|
slot == EquipmentSlotDefines.Slots.POCKET1 ||
|
|
slot == EquipmentSlotDefines.Slots.POCKET2 ||
|
|
slot == EquipmentSlotDefines.Slots.IDCARD)
|
|
continue;
|
|
|
|
if (inventory.TryGetSlotItem(slot, out ItemComponent _))
|
|
protection += 0.025f;
|
|
}
|
|
}
|
|
|
|
var cloneSolution = solution.Clone();
|
|
var transferAmount = FixedPoint2.Min(cloneSolution.TotalVolume * solutionFraction * (1 - protection),
|
|
bloodstream.EmptyVolume);
|
|
var transferSolution = cloneSolution.SplitSolution(transferAmount);
|
|
|
|
bloodstream.TryTransferSolution(transferSolution);
|
|
}
|
|
|
|
protected override void OnKill()
|
|
{
|
|
if (Owner.Deleted)
|
|
return;
|
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
|
{
|
|
appearance.SetData(FoamVisuals.State, true);
|
|
}
|
|
|
|
Owner.SpawnTimer(600, () =>
|
|
{
|
|
if (!string.IsNullOrEmpty(_foamedMetalPrototype))
|
|
{
|
|
Owner.EntityManager.SpawnEntity(_foamedMetalPrototype, Owner.Transform.Coordinates);
|
|
}
|
|
|
|
Owner.QueueDelete();
|
|
});
|
|
}
|
|
}
|
|
}
|