21 lines
320 B
C#
21 lines
320 B
C#
using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Weapons.Melee;
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[Serializable, NetSerializable, Flags]
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public enum EnergySwordStatus : byte
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{
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Off = 0,
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On = 1 << 0,
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Hacked = 1 << 1,
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}
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[Serializable, NetSerializable]
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public enum EnergySwordVisuals : byte
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{
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State,
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Color,
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}
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