Files
tbd-station-14/Content.Shared/Pulling/Systems/SharedPullingSystem.Actions.cs
2022-03-18 15:40:02 +11:00

206 lines
6.3 KiB
C#

using Content.Shared.ActionBlocker;
using Content.Shared.Buckle.Components;
using Content.Shared.Physics.Pull;
using Content.Shared.Pulling.Components;
using Content.Shared.Pulling.Events;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.IoC;
using Robust.Shared.Physics;
using Robust.Shared.Log;
namespace Content.Shared.Pulling
{
public abstract partial class SharedPullingSystem : EntitySystem
{
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
public bool CanPull(EntityUid puller, EntityUid pulled)
{
if (!EntityManager.HasComponent<SharedPullerComponent>(puller))
{
return false;
}
if (!_blocker.CanInteract(puller, pulled))
{
return false;
}
if (!EntityManager.TryGetComponent<IPhysBody?>(pulled, out var _physics))
{
return false;
}
if (_physics.BodyType == BodyType.Static)
{
return false;
}
if (puller == pulled)
{
return false;
}
if (!_containerSystem.IsInSameOrNoContainer(puller, pulled))
{
return false;
}
if (EntityManager.TryGetComponent<SharedBuckleComponent?>(puller, out var buckle))
{
// Prevent people pulling the chair they're on, etc.
if (buckle.Buckled && (buckle.LastEntityBuckledTo == pulled))
{
return false;
}
}
var startPull = new StartPullAttemptEvent(puller, pulled);
RaiseLocalEvent(puller, startPull);
return !startPull.Cancelled;
}
public bool TogglePull(EntityUid puller, SharedPullableComponent pullable)
{
if (pullable.Puller == puller)
{
return TryStopPull(pullable);
}
return TryStartPull(puller, pullable.Owner);
}
// -- Core attempted actions --
public bool TryStopPull(SharedPullableComponent pullable, EntityUid? user = null)
{
if (!pullable.BeingPulled)
{
return false;
}
var msg = new StopPullingEvent(user);
RaiseLocalEvent(pullable.Owner, msg);
if (msg.Cancelled) return false;
_pullSm.ForceRelationship(null, pullable);
return true;
}
public bool TryStartPull(EntityUid puller, EntityUid pullable)
{
if (!EntityManager.TryGetComponent<SharedPullerComponent?>(puller, out var pullerComp))
{
return false;
}
if (!EntityManager.TryGetComponent<SharedPullableComponent?>(pullable, out var pullableComp))
{
return false;
}
return TryStartPull(pullerComp, pullableComp);
}
// The main "start pulling" function.
public bool TryStartPull(SharedPullerComponent puller, SharedPullableComponent pullable)
{
if (puller.Pulling == pullable.Owner)
return true;
// Pulling a new object : Perform sanity checks.
if (!CanPull(puller.Owner, pullable.Owner))
{
return false;
}
if (!EntityManager.TryGetComponent<PhysicsComponent?>(puller.Owner, out var pullerPhysics))
{
return false;
}
if (!EntityManager.TryGetComponent<PhysicsComponent?>(pullable.Owner, out var pullablePhysics))
{
return false;
}
// Ensure that the puller is not currently pulling anything.
// If this isn't done, then it happens too late, and the start/stop messages go out of order,
// and next thing you know it thinks it's not pulling anything even though it is!
var oldPullable = puller.Pulling;
if (oldPullable != null)
{
if (EntityManager.TryGetComponent<SharedPullableComponent?>(oldPullable.Value, out var oldPullableComp))
{
if (!TryStopPull(oldPullableComp))
{
return false;
}
}
else
{
Logger.WarningS("c.go.c.pulling", "Well now you've done it, haven't you? Someone transferred pulling (onto {0}) while presently pulling something that has no Pullable component (on {1})!", pullable.Owner, oldPullable);
return false;
}
}
// Ensure that the pullable is not currently being pulled.
// Same sort of reasons as before.
var oldPuller = pullable.Puller;
if (oldPuller != null)
{
if (!TryStopPull(pullable))
{
return false;
}
}
// Continue with pulling process.
var pullAttempt = new PullAttemptMessage(pullerPhysics, pullablePhysics);
RaiseLocalEvent(puller.Owner, pullAttempt, broadcast: false);
if (pullAttempt.Cancelled)
{
return false;
}
RaiseLocalEvent(pullable.Owner, pullAttempt);
if (pullAttempt.Cancelled)
{
return false;
}
_pullSm.ForceRelationship(puller, pullable);
return true;
}
public bool TryMoveTo(SharedPullableComponent pullable, EntityCoordinates to)
{
if (pullable.Puller == null)
{
return false;
}
if (!EntityManager.HasComponent<PhysicsComponent>(pullable.Owner))
{
return false;
}
_pullSm.ForceSetMovingTo(pullable, to);
return true;
}
public void StopMoveTo(SharedPullableComponent pullable)
{
_pullSm.ForceSetMovingTo(pullable, null);
}
}
}