Files
tbd-station-14/Content.Shared/Construction/Conditions/NoWindowsInTile.cs
2022-02-16 18:23:23 +11:00

37 lines
1.1 KiB
C#

using Content.Shared.Maps;
using Content.Shared.Tag;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public sealed class NoWindowsInTile : IConstructionCondition
{
public bool Condition(EntityUid user, EntityCoordinates location, Direction direction)
{
var tagSystem = EntitySystem.Get<TagSystem>();
foreach (var entity in location.GetEntitiesInTile(LookupFlags.Approximate | LookupFlags.IncludeAnchored))
{
if (tagSystem.HasTag(entity, "Window"))
return false;
}
return true;
}
public ConstructionGuideEntry? GenerateGuideEntry()
{
return new ConstructionGuideEntry()
{
Localization = "construction-step-condition-no-windows-in-tile"
};
}
}
}