17 lines
368 B
C#
17 lines
368 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Shared.Alert;
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/// <summary>
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/// Raised when the AlertSystem needs alert sources to recalculate their alert states and set them.
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/// </summary>
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public sealed class AlertSyncEvent : EntityEventArgs
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{
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public EntityUid Euid { get; }
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public AlertSyncEvent(EntityUid euid)
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{
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Euid = euid;
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}
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}
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