Files
tbd-station-14/Content.Server/Verbs/VerbSystem.cs
Leon Friedrich bfd95c493b hands ECS (#7081)
2022-03-17 18:13:31 +11:00

132 lines
5.0 KiB
C#

using Content.Server.Administration.Managers;
using Content.Server.Popups;
using Content.Shared.Administration;
using Content.Shared.Administration.Logs;
using Content.Shared.Database;
using Content.Shared.Hands.Components;
using Content.Shared.Verbs;
using Robust.Server.Player;
using Robust.Shared.Player;
using System.Linq;
namespace Content.Server.Verbs
{
public sealed class VerbSystem : SharedVerbSystem
{
[Dependency] private readonly SharedAdminLogSystem _logSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly IAdminManager _adminMgr = default!;
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<RequestServerVerbsEvent>(HandleVerbRequest);
}
private void HandleVerbRequest(RequestServerVerbsEvent args, EntitySessionEventArgs eventArgs)
{
var player = (IPlayerSession) eventArgs.SenderSession;
if (!EntityManager.EntityExists(args.EntityUid))
{
Logger.Warning($"{nameof(HandleVerbRequest)} called on a non-existent entity with id {args.EntityUid} by player {player}.");
return;
}
if (player.AttachedEntity is not {} attached)
{
Logger.Warning($"{nameof(HandleVerbRequest)} called by player {player} with no attached entity.");
return;
}
// We do not verify that the user has access to the requested entity. The individual verbs should check
// this, and some verbs (e.g. view variables) won't even care about whether an entity is accessible through
// the entity menu or not.
var force = args.AdminRequest && eventArgs.SenderSession is IPlayerSession playerSession &&
_adminMgr.HasAdminFlag(playerSession, AdminFlags.Admin);
List<Type> verbTypes = new();
foreach (var key in args.VerbTypes)
{
var type = Verb.VerbTypes.FirstOrDefault(x => x.Name == key);
if (type != null)
verbTypes.Add(type);
else
Logger.Error($"Unknown verb type received: {key}");
}
var response =
new VerbsResponseEvent(args.EntityUid, GetLocalVerbs(args.EntityUid, attached, verbTypes, force));
RaiseNetworkEvent(response, player.ConnectedClient);
}
/// <summary>
/// Execute the provided verb.
/// </summary>
/// <remarks>
/// This will try to call the action delegates and raise the local events for the given verb.
/// </remarks>
public override void ExecuteVerb(Verb verb, EntityUid user, EntityUid target, bool forced = false)
{
// is this verb actually valid?
if (verb.Disabled)
{
// Send an informative pop-up message
if (!string.IsNullOrWhiteSpace(verb.Message))
_popupSystem.PopupEntity(verb.Message, user, Filter.Entities(user));
return;
}
// first, lets log the verb. Just in case it ends up crashing the server or something.
LogVerb(verb, user, target, forced);
// then invoke any relevant actions
verb.Act?.Invoke();
// Maybe raise a local event
if (verb.ExecutionEventArgs != null)
{
if (verb.EventTarget.IsValid())
RaiseLocalEvent(verb.EventTarget, verb.ExecutionEventArgs);
else
RaiseLocalEvent(verb.ExecutionEventArgs);
}
}
public void LogVerb(Verb verb, EntityUid user, EntityUid target, bool forced)
{
// first get the held item. again.
EntityUid? holding = null;
if (TryComp(user, out SharedHandsComponent? hands) &&
hands.ActiveHandEntity is EntityUid heldEntity)
{
holding = heldEntity;
}
// if this is a virtual pull, get the held entity
if (holding != null && TryComp(holding, out HandVirtualItemComponent? pull))
holding = pull.BlockingEntity;
var verbText = $"{verb.Category?.Text} {verb.Text}".Trim();
// lets not frame people, eh?
var executionText = forced ? "was forced to execute" : "executed";
if (holding == null)
{
_logSystem.Add(LogType.Verb, verb.Impact,
$"{ToPrettyString(user):user} {executionText} the [{verbText:verb}] verb targeting {ToPrettyString(target):target}");
}
else
{
_logSystem.Add(LogType.Verb, verb.Impact,
$"{ToPrettyString(user):user} {executionText} the [{verbText:verb}] verb targeting {ToPrettyString(target):target} while holding {ToPrettyString(holding.Value):held}");
}
}
}
}