357 lines
13 KiB
C#
357 lines
13 KiB
C#
using System.Threading;
|
|
using Content.Server.Cuffs.Components;
|
|
using Content.Server.DoAfter;
|
|
using Content.Server.Hands.Components;
|
|
using Content.Server.Inventory;
|
|
using Content.Server.UserInterface;
|
|
using Content.Shared.DragDrop;
|
|
using Content.Shared.Hands.Components;
|
|
using Content.Shared.Hands.EntitySystems;
|
|
using Content.Shared.Interaction.Events;
|
|
using Content.Shared.Inventory;
|
|
using Content.Shared.Popups;
|
|
using Content.Shared.Strip.Components;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Server.Player;
|
|
|
|
namespace Content.Server.Strip
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(SharedStrippableComponent))]
|
|
[Friend(typeof(StrippableSystem))]
|
|
public sealed class StrippableComponent : SharedStrippableComponent
|
|
{
|
|
[Dependency] private readonly IEntityManager _entities = default!;
|
|
[Dependency] private readonly IEntitySystemManager _sysMan = default!;
|
|
private StrippableSystem _strippableSystem = default!;
|
|
|
|
public const float StripDelay = 2f;
|
|
|
|
// TODO: This component needs localization.
|
|
|
|
[ViewVariables]
|
|
public BoundUserInterface? UserInterface => Owner.GetUIOrNull(StrippingUiKey.Key);
|
|
|
|
protected override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
if (UserInterface != null)
|
|
{
|
|
UserInterface.OnReceiveMessage += HandleUserInterfaceMessage;
|
|
}
|
|
|
|
_strippableSystem = EntitySystem.Get<StrippableSystem>();
|
|
Owner.EnsureComponentWarn<ServerInventoryComponent>();
|
|
if(_entities.TryGetComponent<CuffableComponent>(Owner, out var cuffed))
|
|
cuffed.OnCuffedStateChanged += UpdateState;
|
|
}
|
|
|
|
protected override void Shutdown()
|
|
{
|
|
base.Shutdown();
|
|
|
|
if(_entities.TryGetComponent<CuffableComponent>(Owner, out var cuffed))
|
|
cuffed.OnCuffedStateChanged -= UpdateState;
|
|
}
|
|
|
|
private void UpdateState()
|
|
{
|
|
_strippableSystem.SendUpdate(Owner, this);
|
|
}
|
|
|
|
public override bool Drop(DragDropEvent args)
|
|
{
|
|
if (!_entities.TryGetComponent(args.User, out ActorComponent? actor)) return false;
|
|
|
|
OpenUserInterface(actor.PlayerSession);
|
|
return true;
|
|
}
|
|
|
|
public void OpenUserInterface(IPlayerSession session)
|
|
{
|
|
UserInterface?.Open(session);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Places item in user's active hand to an inventory slot.
|
|
/// </summary>
|
|
private async void PlaceActiveHandItemInInventory(EntityUid user, string slot)
|
|
{
|
|
var userHands = _entities.GetComponent<HandsComponent>(user);
|
|
var invSystem = _sysMan.GetEntitySystem<InventorySystem>();
|
|
var handSys = _sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
bool Check()
|
|
{
|
|
if (userHands.ActiveHand?.HeldEntity is not EntityUid held)
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-not-holding-anything"));
|
|
return false;
|
|
}
|
|
|
|
if (!handSys.CanDropHeld(user, userHands.ActiveHand))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-cannot-drop"));
|
|
return false;
|
|
}
|
|
|
|
if (!invSystem.HasSlot(Owner, slot))
|
|
return false;
|
|
|
|
if (invSystem.TryGetSlotEntity(Owner, slot, out _))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-item-slot-occupied",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
if (!invSystem.CanEquip(user, Owner, held, slot, out _))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-cannot-equip-message",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
var doAfterSystem = EntitySystem.Get<DoAfterSystem>();
|
|
|
|
var doAfterArgs = new DoAfterEventArgs(user, StripDelay, CancellationToken.None, Owner)
|
|
{
|
|
ExtraCheck = Check,
|
|
BreakOnStun = true,
|
|
BreakOnDamage = true,
|
|
BreakOnTargetMove = true,
|
|
BreakOnUserMove = true,
|
|
NeedHand = true,
|
|
};
|
|
|
|
var result = await doAfterSystem.WaitDoAfter(doAfterArgs);
|
|
if (result != DoAfterStatus.Finished) return;
|
|
|
|
if (userHands.ActiveHand?.HeldEntity is EntityUid held
|
|
&& handSys.TryDrop(user, userHands.ActiveHand, handsComp: userHands))
|
|
{
|
|
invSystem.TryEquip(user, Owner, held, slot);
|
|
}
|
|
|
|
UpdateState();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Places item in user's active hand in one of the entity's hands.
|
|
/// </summary>
|
|
private async void PlaceActiveHandItemInHands(EntityUid user, string handName)
|
|
{
|
|
var hands = _entities.GetComponent<HandsComponent>(Owner);
|
|
var userHands = _entities.GetComponent<HandsComponent>(user);
|
|
var sys = _sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
bool Check()
|
|
{
|
|
if (userHands.ActiveHandEntity == null)
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-not-holding-anything"));
|
|
return false;
|
|
}
|
|
|
|
if (!sys.CanDropHeld(user, userHands.ActiveHand!))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-cannot-drop"));
|
|
return false;
|
|
}
|
|
|
|
if (!hands.Hands.TryGetValue(handName, out var hand)
|
|
|| !sys.CanPickupToHand(Owner, userHands.ActiveHandEntity.Value, hand, checkActionBlocker: false, hands))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-cannot-put-message",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
var doAfterSystem = _sysMan.GetEntitySystem<DoAfterSystem>();
|
|
|
|
var doAfterArgs = new DoAfterEventArgs(user, StripDelay, CancellationToken.None, Owner)
|
|
{
|
|
ExtraCheck = Check,
|
|
BreakOnStun = true,
|
|
BreakOnDamage = true,
|
|
BreakOnTargetMove = true,
|
|
BreakOnUserMove = true,
|
|
NeedHand = true,
|
|
};
|
|
|
|
var result = await doAfterSystem.WaitDoAfter(doAfterArgs);
|
|
if (result != DoAfterStatus.Finished) return;
|
|
|
|
if (userHands.ActiveHandEntity is not EntityUid held)
|
|
return;
|
|
|
|
sys.TryDrop(user, checkActionBlocker: false, handsComp: userHands);
|
|
sys.TryPickup(Owner, held, handName, checkActionBlocker: false, animateUser: true, handsComp: hands);
|
|
// hand update will trigger strippable update
|
|
}
|
|
|
|
/// <summary>
|
|
/// Takes an item from the inventory and places it in the user's active hand.
|
|
/// </summary>
|
|
private async void TakeItemFromInventory(EntityUid user, string slot)
|
|
{
|
|
var inventory = _entities.GetComponent<InventoryComponent>(Owner);
|
|
var userHands = _entities.GetComponent<HandsComponent>(user);
|
|
var invSystem = _sysMan.GetEntitySystem<InventorySystem>();
|
|
|
|
bool Check()
|
|
{
|
|
if (!invSystem.HasSlot(Owner, slot))
|
|
return false;
|
|
|
|
if (!invSystem.TryGetSlotEntity(Owner, slot, out var item))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-item-slot-free-message",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
if (!invSystem.CanUnequip(user, Owner, slot, out _))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-cannot-unequip-message",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
var doAfterSystem = _sysMan.GetEntitySystem<DoAfterSystem>();
|
|
|
|
var doAfterArgs = new DoAfterEventArgs(user, StripDelay, CancellationToken.None, Owner)
|
|
{
|
|
ExtraCheck = Check,
|
|
BreakOnStun = true,
|
|
BreakOnDamage = true,
|
|
BreakOnTargetMove = true,
|
|
BreakOnUserMove = true,
|
|
};
|
|
|
|
var result = await doAfterSystem.WaitDoAfter(doAfterArgs);
|
|
if (result != DoAfterStatus.Finished) return;
|
|
|
|
if (invSystem.TryGetSlotEntity(Owner, slot, out var item) && invSystem.TryUnequip(user, Owner, slot))
|
|
{
|
|
// Raise a dropped event, so that things like gas tank internals properly deactivate when stripping
|
|
_entities.EventBus.RaiseLocalEvent(item.Value, new DroppedEvent(user));
|
|
|
|
_sysMan.GetEntitySystem<SharedHandsSystem>().PickupOrDrop(user, item.Value);
|
|
}
|
|
|
|
UpdateState();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Takes an item from a hand and places it in the user's active hand.
|
|
/// </summary>
|
|
private async void TakeItemFromHands(EntityUid user, string handName)
|
|
{
|
|
var hands = _entities.GetComponent<HandsComponent>(Owner);
|
|
var userHands = _entities.GetComponent<HandsComponent>(user);
|
|
var handSys = _sysMan.GetEntitySystem<SharedHandsSystem>();
|
|
|
|
bool Check()
|
|
{
|
|
if (!hands.Hands.TryGetValue(handName, out var hand) || hand.HeldEntity == null)
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-item-slot-free-message",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
if (_entities.HasComponent<HandVirtualItemComponent>(hand.HeldEntity))
|
|
return false;
|
|
|
|
if (!handSys.CanDropHeld(Owner, hand, false))
|
|
{
|
|
user.PopupMessageCursor(Loc.GetString("strippable-component-cannot-drop-message",("owner", Owner)));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
var doAfterSystem = _sysMan.GetEntitySystem<DoAfterSystem>();
|
|
|
|
var doAfterArgs = new DoAfterEventArgs(user, StripDelay, CancellationToken.None, Owner)
|
|
{
|
|
ExtraCheck = Check,
|
|
BreakOnStun = true,
|
|
BreakOnDamage = true,
|
|
BreakOnTargetMove = true,
|
|
BreakOnUserMove = true,
|
|
};
|
|
|
|
var result = await doAfterSystem.WaitDoAfter(doAfterArgs);
|
|
if (result != DoAfterStatus.Finished) return;
|
|
|
|
if (!hands.Hands.TryGetValue(handName, out var hand) || hand.HeldEntity is not EntityUid held)
|
|
return;
|
|
|
|
handSys.TryDrop(Owner, hand, checkActionBlocker: false, handsComp: hands);
|
|
handSys.PickupOrDrop(user, held, handsComp: userHands);
|
|
// hand update will trigger strippable update
|
|
}
|
|
|
|
private void HandleUserInterfaceMessage(ServerBoundUserInterfaceMessage obj)
|
|
{
|
|
if (obj.Session.AttachedEntity is not {Valid: true} user ||
|
|
!_entities.TryGetComponent(user, out HandsComponent? userHands))
|
|
return;
|
|
|
|
var placingItem = userHands.ActiveHandEntity != null;
|
|
|
|
switch (obj.Message)
|
|
{
|
|
case StrippingInventoryButtonPressed inventoryMessage:
|
|
if (_entities.TryGetComponent<InventoryComponent?>(Owner, out var inventory))
|
|
{
|
|
if (_sysMan.GetEntitySystem<InventorySystem>().TryGetSlotEntity(Owner, inventoryMessage.Slot, out _, inventory))
|
|
placingItem = false;
|
|
|
|
if (placingItem)
|
|
PlaceActiveHandItemInInventory(user, inventoryMessage.Slot);
|
|
else
|
|
TakeItemFromInventory(user, inventoryMessage.Slot);
|
|
}
|
|
break;
|
|
|
|
case StrippingHandButtonPressed handMessage:
|
|
|
|
if (_entities.TryGetComponent<HandsComponent?>(Owner, out var hands))
|
|
{
|
|
if (hands.Hands.TryGetValue(handMessage.Hand, out var hand) && !hand.IsEmpty)
|
|
placingItem = false;
|
|
|
|
if (placingItem)
|
|
PlaceActiveHandItemInHands(user, handMessage.Hand);
|
|
else
|
|
TakeItemFromHands(user, handMessage.Hand);
|
|
}
|
|
break;
|
|
|
|
case StrippingHandcuffButtonPressed handcuffMessage:
|
|
|
|
if (_entities.TryGetComponent<CuffableComponent?>(Owner, out var cuffed))
|
|
{
|
|
foreach (var entity in cuffed.StoredEntities)
|
|
{
|
|
if (entity == handcuffMessage.Handcuff)
|
|
{
|
|
cuffed.TryUncuff(user, entity);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|