15 lines
449 B
C#
15 lines
449 B
C#
using System.Collections.Generic;
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using Content.Server.Storage.EntitySystems;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Storage.Components
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{
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[RegisterComponent, Friend(typeof(StorageSystem))]
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public sealed class StorageFillComponent : Component
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{
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[DataField("contents")] public List<EntitySpawnEntry> Contents = new();
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}
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}
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