41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
using System.Linq;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Shared.Random;
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namespace Content.Server.StationEvents.Events;
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[UsedImplicitly]
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public sealed class BreakerFlip : StationEvent
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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public override string Name => "BreakerFlip";
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public override string? StartAnnouncement =>
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Loc.GetString("station-event-breaker-flip-announcement", ("data", Loc.GetString(Loc.GetString($"random-sentience-event-data-{_random.Next(1, 6)}"))));
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public override float Weight => WeightNormal;
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protected override float EndAfter => 1.0f;
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public override int? MaxOccurrences => 5;
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public override int MinimumPlayers => 15;
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public override void Startup()
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{
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base.Startup();
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var apcSys = EntitySystem.Get<ApcSystem>();
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var allApcs = _entityManager.EntityQuery<ApcComponent>().ToList();
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var toDisable = Math.Min(_random.Next(3, 7), allApcs.Count);
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if (toDisable == 0)
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return;
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_random.Shuffle(allApcs);
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for (var i = 0; i < toDisable; i++)
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{
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apcSys.ApcToggleBreaker(allApcs[i].Owner, allApcs[i]);
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}
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}
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}
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