26 lines
788 B
C#
26 lines
788 B
C#
using Content.Shared.Interaction;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Morgue.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public sealed class MorgueTrayComponent : Component, IActivate
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{
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[ViewVariables]
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public EntityUid Morgue { get; set; }
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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var entMan = IoCManager.Resolve<IEntityManager>();
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if (Morgue != default && !entMan.Deleted(Morgue) && entMan.TryGetComponent<MorgueEntityStorageComponent?>(Morgue, out var comp))
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{
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comp.Activate(new ActivateEventArgs(eventArgs.User, Morgue));
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}
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}
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}
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}
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