Files
tbd-station-14/Content.Server/Cabinet/ItemCabinetSystem.cs
2022-02-16 18:23:23 +11:00

114 lines
4.3 KiB
C#

using Content.Shared.Audio;
using Content.Shared.Cabinet;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Interaction;
using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Player;
namespace Content.Server.Cabinet
{
public sealed class ItemCabinetSystem : EntitySystem
{
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ItemCabinetComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<ItemCabinetComponent, ComponentRemove>(OnComponentRemove);
SubscribeLocalEvent<ItemCabinetComponent, ComponentStartup>(OnComponentStartup);
SubscribeLocalEvent<ItemCabinetComponent, ActivateInWorldEvent>(OnActivateInWorld);
SubscribeLocalEvent<ItemCabinetComponent, GetVerbsEvent<ActivationVerb>>(AddToggleOpenVerb);
SubscribeLocalEvent<ItemCabinetComponent, EntInsertedIntoContainerMessage>(OnContainerModified);
SubscribeLocalEvent<ItemCabinetComponent, EntRemovedFromContainerMessage>(OnContainerModified);
}
private void OnComponentInit(EntityUid uid, ItemCabinetComponent cabinet, ComponentInit args)
{
_itemSlotsSystem.AddItemSlot(uid, cabinet.Name, cabinet.CabinetSlot);
}
private void OnComponentRemove(EntityUid uid, ItemCabinetComponent cabinet, ComponentRemove args)
{
_itemSlotsSystem.RemoveItemSlot(uid, cabinet.CabinetSlot);
}
private void OnComponentStartup(EntityUid uid, ItemCabinetComponent cabinet, ComponentStartup args)
{
UpdateAppearance(uid, cabinet);
_itemSlotsSystem.SetLock(uid, cabinet.CabinetSlot, !cabinet.Opened);
}
private void UpdateAppearance(EntityUid uid,
ItemCabinetComponent? cabinet = null,
AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref cabinet, ref appearance, false))
return;
appearance.SetData(ItemCabinetVisuals.IsOpen, cabinet.Opened);
appearance.SetData(ItemCabinetVisuals.ContainsItem, cabinet.CabinetSlot.HasItem);
}
private void OnContainerModified(EntityUid uid, ItemCabinetComponent cabinet, ContainerModifiedMessage args)
{
if (!cabinet.Initialized) return;
if (args.Container.ID == cabinet.CabinetSlot.ID)
UpdateAppearance(uid, cabinet);
}
private void AddToggleOpenVerb(EntityUid uid, ItemCabinetComponent cabinet, GetVerbsEvent<ActivationVerb> args)
{
if (args.Hands == null || !args.CanAccess || !args.CanInteract)
return;
// Toggle open verb
ActivationVerb toggleVerb = new();
toggleVerb.Act = () => ToggleItemCabinet(uid, cabinet);
if (cabinet.Opened)
{
toggleVerb.Text = Loc.GetString("verb-common-close");
toggleVerb.IconTexture = "/Textures/Interface/VerbIcons/close.svg.192dpi.png";
}
else
{
toggleVerb.Text = Loc.GetString("verb-common-open");
toggleVerb.IconTexture = "/Textures/Interface/VerbIcons/open.svg.192dpi.png";
}
args.Verbs.Add(toggleVerb);
}
private void OnActivateInWorld(EntityUid uid, ItemCabinetComponent comp, ActivateInWorldEvent args)
{
if (args.Handled)
return;
args.Handled = true;
ToggleItemCabinet(uid, comp);
}
/// <summary>
/// Toggles the ItemCabinet's state.
/// </summary>
private void ToggleItemCabinet(EntityUid uid, ItemCabinetComponent? cabinet = null)
{
if (!Resolve(uid, ref cabinet))
return;
cabinet.Opened = !cabinet.Opened;
SoundSystem.Play(Filter.Pvs(uid), cabinet.DoorSound.GetSound(), uid, AudioHelpers.WithVariation(0.15f));
_itemSlotsSystem.SetLock(uid, cabinet.CabinetSlot, !cabinet.Opened);
UpdateAppearance(uid, cabinet);
}
}
}